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/*
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* Copyright 2013-2020 Software Radio Systems Limited
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*
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* This file is part of srsLTE.
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*
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* srsLTE is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as
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* published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version.
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*
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* srsLTE is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* A copy of the GNU Affero General Public License can be found in
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* the LICENSE file in the top-level directory of this distribution
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* and at http://www.gnu.org/licenses/.
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*
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*/
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#include "srslte/common/fsm.h"
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#include "srslte/common/test_common.h"
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/////////////////////////////
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// Events
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struct ev1 {
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};
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struct ev2 {
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};
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class fsm1 : public srslte::fsm_t<fsm1>
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{
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public:
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uint32_t idle_enter_counter = 0, state1_enter_counter = 0, inner_enter_counter = 0;
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uint32_t foo_counter = 0;
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// states
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struct idle_st {
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};
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struct state1 {
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};
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explicit fsm1(srslte::log_ref log_) : srslte::fsm_t<fsm1>(log_) {}
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// this state is another FSM
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class fsm2 : public srslte::nested_fsm_t<fsm2, fsm1>
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{
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public:
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// states
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struct state_inner {
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};
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explicit fsm2(fsm1* f_) : nested_fsm_t(f_) {}
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~fsm2() { log_h->info("%s being destroyed!", get_type_name(*this).c_str()); }
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protected:
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void enter(state_inner& s)
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{
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log_h->info("fsm1::%s::enter called\n", srslte::get_type_name(s).c_str());
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parent_fsm()->inner_enter_counter++;
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}
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void exit(state_inner& s) { log_h->info("fsm1::%s::exit called\n", srslte::get_type_name(s).c_str()); }
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// FSM2 transitions
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auto react(state_inner& s, ev1 e) -> srslte::same_state;
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auto react(state_inner& s, ev2 e) -> srslte::to_state<state1>;
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// list of states
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state_list<state_inner> states{this};
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};
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protected:
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// enter/exit
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template <typename State>
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void enter(State& s)
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{
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log_h->info("%s::enter called\n", srslte::get_type_name(s).c_str());
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}
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template <typename State>
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void exit(State& s)
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{
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log_h->info("%s::exit called\n", srslte::get_type_name(s).c_str());
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}
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void enter(idle_st& s);
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void enter(state1& s);
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// transitions
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auto react(idle_st& s, ev1 e) -> srslte::to_state<state1>;
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auto react(state1& s, ev1 e) -> srslte::to_state<fsm2>;
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auto react(state1& s, ev2 e) -> srslte::to_states<idle_st, fsm2>;
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void foo(ev1 e) { foo_counter++; }
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// list of states
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state_list<idle_st, state1, fsm2> states = {this, idle_st{}, state1{}, fsm2{this}};
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};
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void fsm1::enter(idle_st& s)
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{
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log_h->info("%s::enter custom called\n", srslte::get_type_name(s).c_str());
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idle_enter_counter++;
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}
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void fsm1::enter(state1& s)
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{
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log_h->info("%s::enter custom called\n", srslte::get_type_name(s).c_str());
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state1_enter_counter++;
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}
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// FSM event handlers
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auto fsm1::fsm2::react(state_inner& s, ev1) -> srslte::same_state
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{
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log_h->info("fsm2::state_inner::react called\n");
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return {};
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}
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auto fsm1::fsm2::react(state_inner& s, ev2) -> srslte::to_state<state1>
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{
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log_h->info("fsm2::state_inner::react called\n");
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return {};
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}
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auto fsm1::react(idle_st& s, ev1 e) -> srslte::to_state<state1>
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{
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log_h->info("%s::react called\n", srslte::get_type_name(s).c_str());
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foo(e);
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return {};
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}
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auto fsm1::react(state1& s, ev1) -> srslte::to_state<fsm2>
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{
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log_h->info("%s::react called\n", srslte::get_type_name(s).c_str());
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return {};
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}
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auto fsm1::react(state1& s, ev2) -> srslte::to_states<idle_st, fsm2>
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{
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log_h->info("%s::react called\n", srslte::get_type_name(s).c_str());
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return srslte::to_state<idle_st>{};
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}
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// Static Checks
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namespace srslte {
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namespace fsm_details {
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static_assert(is_fsm<fsm1>(), "invalid metafunction\n");
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static_assert(is_nested_fsm<fsm1::fsm2>(), "invalid metafunction\n");
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static_assert(std::is_same<fsm_helper::fsm_state_list_type<fsm1>,
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fsm1::state_list<fsm1::idle_st, fsm1::state1, fsm1::fsm2> >::value,
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"get state list failed\n");
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static_assert(fsm1::can_hold_state<fsm1::state1>(), "failed can_hold_state check\n");
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static_assert(std::is_same<enable_if_fsm_state<fsm1, fsm1::idle_st>, void>::value, "get state list failed\n");
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static_assert(std::is_same<disable_if_fsm_state<fsm1, fsm1::fsm2::state_inner>, void>::value,
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"get state list failed\n");
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} // namespace fsm_details
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} // namespace srslte
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// Runtime checks
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int test_hsm()
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{
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srslte::log_ref log_h{"HSM"};
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log_h->set_level(srslte::LOG_LEVEL_INFO);
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fsm1 f{log_h};
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TESTASSERT(f.idle_enter_counter == 1);
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TESTASSERT(get_type_name(f) == "fsm1");
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TESTASSERT(f.get_state_name() == "idle_st");
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TESTASSERT(f.is_in_state<fsm1::idle_st>());
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TESTASSERT(f.foo_counter == 0);
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// Moving Idle -> State1
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ev1 e;
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f.trigger(e);
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TESTASSERT(f.get_state_name() == "state1");
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TESTASSERT(f.is_in_state<fsm1::state1>());
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// Moving State1 -> fsm2
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f.trigger(e);
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TESTASSERT(f.get_state_name() == "fsm2");
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TESTASSERT(f.is_in_state<fsm1::fsm2>());
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TESTASSERT(f.get_state<fsm1::fsm2>()->get_state_name() == "state_inner");
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TESTASSERT(f.inner_enter_counter == 1);
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// Fsm2 does not listen to ev1
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f.trigger(e);
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TESTASSERT(std::string{f.get_state_name()} == "fsm2");
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TESTASSERT(f.is_in_state<fsm1::fsm2>());
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TESTASSERT(f.get_state<fsm1::fsm2>()->get_state_name() == "state_inner");
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// Moving fsm2 -> state1
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f.trigger(ev2{});
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TESTASSERT(f.get_state_name() == "state1");
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TESTASSERT(f.is_in_state<fsm1::state1>());
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TESTASSERT(f.state1_enter_counter == 2);
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// Moving state1 -> idle
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f.trigger(ev2{});
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TESTASSERT(std::string{f.get_state_name()} == "idle_st");
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TESTASSERT(f.is_in_state<fsm1::idle_st>());
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TESTASSERT(f.foo_counter == 1);
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TESTASSERT(f.idle_enter_counter == 2);
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// Call unhandled event
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f.trigger(ev2{});
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TESTASSERT(f.get_state_name() == "idle_st");
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return SRSLTE_SUCCESS;
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}
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/////////////////////////////
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struct procevent1 {
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};
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struct procevent2 {
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};
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struct proc1 : public srslte::proc_fsm_t<proc1, int> {
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public:
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struct procstate1 {
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};
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proc1(srslte::log_ref log_) : base_t(log_) {}
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protected:
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// Transitions
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auto react(idle_st& s, srslte::proc_launch_ev<int*> ev) -> to_state<procstate1>;
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auto react(procstate1& s, procevent1 ev) -> to_state<complete_st>;
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auto react(procstate1& s, procevent2 ev) -> to_state<complete_st>;
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auto react(complete_st& s, reset_ev ev) -> to_state<idle_st>;
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// example of uncaught event handling
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void unhandled_event(int e) { log_h->info("I dont know how to handle an \"int\" event\n"); }
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state_list<idle_st, procstate1, complete_st> states{this, idle_st{}, procstate1{}, complete_st{}};
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};
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auto proc1::react(idle_st& s, srslte::proc_launch_ev<int*> ev) -> to_state<procstate1>
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{
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log_h->info("started!\n");
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return {};
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}
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auto proc1::react(procstate1& s, procevent1 ev) -> to_state<complete_st>
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{
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log_h->info("success!\n");
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return set_success();
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}
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auto proc1::react(procstate1& s, procevent2 ev) -> to_state<complete_st>
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{
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log_h->info("failure!\n");
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return set_failure();
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}
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auto proc1::react(complete_st& s, reset_ev ev) -> to_state<idle_st>
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{
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log_h->info("propagate results %s\n", is_success() ? "success" : "failure");
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return {};
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}
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int test_fsm_proc()
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{
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proc1 proc{srslte::logmap::get("PROC")};
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proc.get_log()->set_level(srslte::LOG_LEVEL_INFO);
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proc.set_fsm_event_log_level(srslte::LOG_LEVEL_INFO);
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int v = 2;
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proc.launch(&v);
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proc.launch(&v);
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proc.trigger(5);
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proc.trigger(procevent1{});
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proc.launch(&v);
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proc.trigger(procevent2{});
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return SRSLTE_SUCCESS;
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}
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///////////////////////////
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int main()
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{
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srslte::log_ref testlog{"TEST"};
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testlog->set_level(srslte::LOG_LEVEL_INFO);
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TESTASSERT(test_hsm() == SRSLTE_SUCCESS);
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testlog->info("TEST \"hsm\" finished successfully\n\n");
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TESTASSERT(test_fsm_proc() == SRSLTE_SUCCESS);
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testlog->info("TEST \"proc\" finished successfully\n\n");
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return SRSLTE_SUCCESS;
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}
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