pool - avoid concurrent batch allocations in background threads

master
Francisco 4 years ago committed by Francisco Paisana
parent 75e9700de0
commit f1c67f5b2b

@ -121,7 +121,7 @@ public:
void* node = grow_pool.allocate_node(); void* node = grow_pool.allocate_node();
if (grow_pool.size() < batch_threshold) { if (grow_pool.size() < batch_threshold) {
allocate_batch_in_background(); allocate_batch_in_background_unlocked();
} }
return node; return node;
} }
@ -139,23 +139,39 @@ public:
} }
size_t get_node_max_size() const { return grow_pool.get_node_max_size(); } size_t get_node_max_size() const { return grow_pool.get_node_max_size(); }
size_t cache_size() const { return grow_pool.cache_size(); } size_t cache_size() const
{
std::lock_guard<std::mutex> lock(state->mutex);
return grow_pool.cache_size();
}
private: private:
void allocate_batch_in_background() void allocate_batch_in_background_unlocked()
{ {
std::shared_ptr<detached_pool_state> state_copy = state; if (state->dispatched) {
get_background_workers().push_task([state_copy]() { // new batch allocation already ongoing
std::lock_guard<std::mutex> lock(state_copy->mutex); return;
if (state_copy->pool != nullptr) { }
state_copy->pool->grow_pool.allocate_batch(); state->dispatched = true;
} std::shared_ptr<detached_pool_state> state_sptr = state;
get_background_workers().push_task([state_sptr]() {
std::lock_guard<std::mutex> lock(state_sptr->mutex);
// check if pool has not been destroyed
if (state_sptr->pool != nullptr) {
auto* pool = state_sptr->pool;
do {
pool->grow_pool.allocate_batch();
} while (pool->grow_pool.cache_size() < pool->batch_threshold);
}
state_sptr->dispatched = false;
}); });
} }
// State is stored in a shared_ptr that may outlive the pool.
struct detached_pool_state { struct detached_pool_state {
std::mutex mutex; std::mutex mutex;
background_mem_pool* pool; background_mem_pool* pool;
bool dispatched = false;
explicit detached_pool_state(background_mem_pool* pool_) : pool(pool_) {} explicit detached_pool_state(background_mem_pool* pool_) : pool(pool_) {}
}; };
std::shared_ptr<detached_pool_state> state; std::shared_ptr<detached_pool_state> state;

@ -182,12 +182,21 @@ private:
void allocate_batch_in_background_() void allocate_batch_in_background_()
{ {
std::shared_ptr<detached_pool_state> state_copy = state; if (state->dispatched) {
get_background_workers().push_task([state_copy]() { // new batch allocation already ongoing
std::lock_guard<std::mutex> lock(state_copy->mutex); return;
if (state_copy->pool != nullptr) { }
state_copy->pool->grow_pool.allocate_batch(); state->dispatched = true;
} std::shared_ptr<detached_pool_state> state_sptr = state;
get_background_workers().push_task([state_sptr]() {
std::lock_guard<std::mutex> lock(state_sptr->mutex);
if (state_sptr->pool != nullptr) {
auto* pool = state_sptr->pool;
do {
pool->grow_pool.allocate_batch();
} while (pool->grow_pool.cache_size() < pool->thres);
}
state_sptr->dispatched = false;
}); });
} }
@ -197,6 +206,7 @@ private:
struct detached_pool_state { struct detached_pool_state {
std::mutex mutex; std::mutex mutex;
background_obj_pool<T>* pool; background_obj_pool<T>* pool;
bool dispatched = false;
explicit detached_pool_state(background_obj_pool<T>* pool_) : pool(pool_) {} explicit detached_pool_state(background_obj_pool<T>* pool_) : pool(pool_) {}
}; };
std::shared_ptr<detached_pool_state> state; std::shared_ptr<detached_pool_state> state;

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