Adding custom targets to include all header files in generated project files

master
Paul Sutton 11 years ago
parent b1fc0986b1
commit f41ca07e83

@ -22,6 +22,7 @@
########################################################################
# Install headers
########################################################################
ADD_SUBDIRECTORY(include)
INSTALL(DIRECTORY include/ DESTINATION "${INCLUDE_DIR}"
FILES_MATCHING PATTERN "*.h"
PATTERN ".svn" EXCLUDE

@ -0,0 +1,38 @@
#
# Copyright 2012-2013 The libLTE Developers. See the
# COPYRIGHT file at the top-level directory of this distribution.
#
# This file is part of the libLTE library.
#
# libLTE is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as
# published by the Free Software Foundation, either version 3 of
# the License, or (at your option) any later version.
#
# libLTE is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# A copy of the GNU Lesser General Public License can be found in
# the LICENSE file in the top-level directory of this distribution
# and at http://www.gnu.org/licenses/.
#
########################################################################
# Add headers to cmake project (useful for IDEs)
########################################################################
SET(HEADERS_ALL "")
FILE(GLOB_RECURSE tmp "*.h")
LIST(APPEND HEADERS_ALL ${tmp})
FILE(GLOB headers *)
FOREACH (_header ${headers})
IF(IS_DIRECTORY ${_header})
FILE(GLOB_RECURSE tmp "${_header}/*.h")
LIST(APPEND HEADERS_ALL ${tmp})
ENDIF(IS_DIRECTORY ${_header})
ENDFOREACH()
ADD_CUSTOM_TARGET (add_cuhd_headers SOURCES ${HEADERS_ALL})

@ -22,6 +22,7 @@
########################################################################
# Install headers
########################################################################
ADD_SUBDIRECTORY(include)
INSTALL(DIRECTORY include/ DESTINATION "${INCLUDE_DIR}"
FILES_MATCHING PATTERN "*.h"
PATTERN ".svn" EXCLUDE

@ -0,0 +1,38 @@
#
# Copyright 2012-2013 The libLTE Developers. See the
# COPYRIGHT file at the top-level directory of this distribution.
#
# This file is part of the libLTE library.
#
# libLTE is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as
# published by the Free Software Foundation, either version 3 of
# the License, or (at your option) any later version.
#
# libLTE is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# A copy of the GNU Lesser General Public License can be found in
# the LICENSE file in the top-level directory of this distribution
# and at http://www.gnu.org/licenses/.
#
########################################################################
# Add headers to cmake project (useful for IDEs)
########################################################################
SET(HEADERS_ALL "")
FILE(GLOB_RECURSE tmp "*.h")
LIST(APPEND HEADERS_ALL ${tmp})
FILE(GLOB headers *)
FOREACH (_header ${headers})
IF(IS_DIRECTORY ${_header})
FILE(GLOB_RECURSE tmp "${_header}/*.h")
LIST(APPEND HEADERS_ALL ${tmp})
ENDIF(IS_DIRECTORY ${_header})
ENDFOREACH()
ADD_CUSTOM_TARGET (add_graphics_headers SOURCES ${HEADERS_ALL})

@ -22,15 +22,17 @@
########################################################################
# Add headers to cmake project (useful for IDEs)
########################################################################
FILE(GLOB headers *)
SET(HEADERS_ALL "")
FILE(GLOB_RECURSE tmp "*.h")
LIST(APPEND HEADERS_ALL ${tmp})
FILE(GLOB headers *)
FOREACH (_header ${headers})
IF(IS_DIRECTORY ${_header})
FILE(GLOB_RECURSE tmp "${_header}/*.h")
LIST(APPEND HEADERS_ALL ${tmp})
ENDIF(IS_DIRECTORY ${_header})
ENDFOREACH()
ADD_CUSTOM_TARGET (add_headers SOURCES ${HEADERS_ALL})
ADD_CUSTOM_TARGET (add_lte_headers SOURCES ${HEADERS_ALL})

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