srsue: fix stdout metrics print when scells aren't configured yet

during MAC reset, scells are reset to and their PCI is set to UINT32_MAX
which results in malformatted stdout prints, see below:

Random Access Transmission: seq=16, ra-rnti=0x2
Random Access Transmission: seq=14, ra-rnti=0x2
 0   4   -24    24  -1.1u   1.0   140  0.50    0.0     0%   0.0   0.0    0.0    0.0    67%
 14294967295   0.0   0.0  -1.1u   0.0   0.0   0.0    0.0     0%   0.0   0.0    0.0    0.0     0%
 24294967295   0.0   0.0  -1.1u   0.0   0.0   0.0    0.0     0%   0.0   0.0    0.0    0.0     0%
 34294967295   0.0   0.0  -1.1u   0.0   0.0   0.0    0.0     0%   0.0   0.0    0.0    0.0     0%

this patch checks the configured PCI value against UINT32_MAX and
prints "n/a" in case the scells aren't set yet.
master
Andre Puschmann 4 years ago
parent 909e5de34f
commit 3573644624

@ -115,7 +115,11 @@ void metrics_stdout::set_metrics(const ue_metrics_t& metrics, const uint32_t per
for (uint32_t r = 0; r < metrics.phy.nof_active_cc; r++) { for (uint32_t r = 0; r < metrics.phy.nof_active_cc; r++) {
cout << std::setw(2) << r; cout << std::setw(2) << r;
if (metrics.phy.info[r].pci != UINT32_MAX) {
cout << std::setw(4) << metrics.phy.info[r].pci << std::setw(0); cout << std::setw(4) << metrics.phy.info[r].pci << std::setw(0);
} else {
cout << " n/a";
}
cout << float_to_string(metrics.phy.ch[r].rsrp, 2); cout << float_to_string(metrics.phy.ch[r].rsrp, 2);
cout << float_to_string(metrics.phy.ch[r].pathloss, 2); cout << float_to_string(metrics.phy.ch[r].pathloss, 2);
cout << float_to_eng_string(metrics.phy.sync[r].cfo, 2); cout << float_to_eng_string(metrics.phy.sync[r].cfo, 2);

@ -45,6 +45,7 @@ public:
m->stack.mac[0].rx_brate = 200; m->stack.mac[0].rx_brate = 200;
m->stack.mac[0].nof_tti = 1; m->stack.mac[0].nof_tti = 1;
m->phy.info[1].pci = UINT32_MAX;
m->stack.mac[1].rx_pkts = 100; m->stack.mac[1].rx_pkts = 100;
m->stack.mac[1].rx_errors = 100; m->stack.mac[1].rx_errors = 100;
m->stack.mac[1].rx_brate = 150; m->stack.mac[1].rx_brate = 150;

Loading…
Cancel
Save