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srsRAN_4G/CMakeLists.txt

168 lines
6.4 KiB
CMake

#
# Copyright 2012-2013 The libLTE Developers. See the
# COPYRIGHT file at the top-level directory of this distribution.
#
# This file is part of the libLTE library.
#
# libLTE is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as
# published by the Free Software Foundation, either version 3 of
# the License, or (at your option) any later version.
#
# libLTE is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# A copy of the GNU Lesser General Public License can be found in
# the LICENSE file in the top-level directory of this distribution
# and at http://www.gnu.org/licenses/.
#
########################################################################
# Prevent in-tree builds
########################################################################
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if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
message(FATAL_ERROR "Prevented in-tree build. This is bad practice.")
endif(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
########################################################################
# Project setup
########################################################################
CMAKE_MINIMUM_REQUIRED (VERSION 2.6)
PROJECT (LIBLTE)
LIST(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/modules")
INCLUDE(libLTEPackage) #setup cpack
include(CTest)
set( CTEST_MEMORYCHECK_COMMAND valgrind )
CONFIGURE_FILE(
"${CMAKE_CURRENT_SOURCE_DIR}/CTestCustom.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/CTestCustom.cmake"
IMMEDIATE @ONLY)
########################################################################
# Install Dirs
########################################################################
SET(RUNTIME_DIR bin)
SET(LIBRARY_DIR lib)
SET(INCLUDE_DIR include)
SET(DOC_DIR "share/doc/${CPACK_PACKAGE_NAME}")
SET(DATA_DIR share/${CPACK_PACKAGE_NAME})
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE Release)
MESSAGE(STATUS "Build type not specified: defaulting to Release.")
ENDIF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE ${CMAKE_BUILD_TYPE} CACHE STRING "")
########################################################################
# Compiler specific setup
########################################################################
macro(ADD_CXX_COMPILER_FLAG_IF_AVAILABLE flag have)
include(CheckCXXCompilerFlag)
CHECK_CXX_COMPILER_FLAG(${flag} ${have})
if(${have})
add_definitions(${flag})
endif(${have})
endmacro(ADD_CXX_COMPILER_FLAG_IF_AVAILABLE)
IF(CMAKE_COMPILER_IS_GNUCXX)
#Any additional flags for CXX
ENDIF(CMAKE_COMPILER_IS_GNUCXX)
IF(CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wno-format-extra-args -Winline -Wno-unused-result -Wno-format -std=c99 -D_GNU_SOURCE")
# IF(${CMAKE_BUILD_TYPE} STREQUAL "Debug")
# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror -Wno-error=implicit-function-declaration -Wno-error=unused-but-set-variable")
# ENDIF(${CMAKE_BUILD_TYPE} STREQUAL "Debug")
IF(NOT WIN32)
ADD_CXX_COMPILER_FLAG_IF_AVAILABLE(-fvisibility=hidden HAVE_VISIBILITY_HIDDEN)
ENDIF(NOT WIN32)
ENDIF(CMAKE_COMPILER_IS_GNUCC)
IF(MSVC)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/msvc) #missing headers
ADD_DEFINITIONS(-D_WIN32_WINNT=0x0501) #minimum version required is windows xp
ADD_DEFINITIONS(-DNOMINMAX) #disables stupidity and enables std::min and std::max
ADD_DEFINITIONS( #stop all kinds of compatibility warnings
-D_SCL_SECURE_NO_WARNINGS
-D_CRT_SECURE_NO_WARNINGS
-D_CRT_SECURE_NO_DEPRECATE
-D_CRT_NONSTDC_NO_DEPRECATE
)
ADD_DEFINITIONS(/MP) #build with multiple processors
ENDIF(MSVC)
IF(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
# The following is needed for weak linking to work under OS X
SET(CMAKE_SHARED_LINKER_FLAGS "-undefined dynamic_lookup")
ENDIF(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
########################################################################
# Create uninstall targets
########################################################################
CONFIGURE_FILE(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
ADD_CUSTOM_TARGET(uninstall
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
########################################################################
# Macro to add -fPIC property to static libs
########################################################################
MACRO(LIBLTE_SET_PIC)
IF( CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64" )
SET_TARGET_PROPERTIES(${ARGV} PROPERTIES COMPILE_FLAGS -fPIC)
ENDIF( CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64" )
ENDMACRO(LIBLTE_SET_PIC)
########################################################################
# A macro for passing lists between different directories
# through an internal cache variable.
########################################################################
MACRO (APPEND_INTERNAL_LIST LIST_NAME VALUE)
# If the list in not in the cache, create it.
IF (${LIST_NAME})
SET (${LIST_NAME} "${${LIST_NAME}};${VALUE}" CACHE INTERNAL "Internal variable")
ELSE (${LIST_NAME})
SET (${LIST_NAME} "${VALUE}" CACHE INTERNAL "Internal variable")
ENDIF (${LIST_NAME})
ENDMACRO (APPEND_INTERNAL_LIST)
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########################################################################
# Print summary
########################################################################
MESSAGE(STATUS "Using install prefix: ${CMAKE_INSTALL_PREFIX}")
MESSAGE(STATUS "Building for version: ${VERSION}")
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########################################################################
# Add general includes and dependencies
########################################################################
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/common/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/lte/phy/include/)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/lte/rrc/include/)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/lte/rrc/asn/)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/cuhd/include)
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/graphics/include)
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########################################################################
# Add the subdirectories
########################################################################
ADD_SUBDIRECTORY(common)
ADD_SUBDIRECTORY(cuhd)
ADD_SUBDIRECTORY(graphics)
ADD_SUBDIRECTORY(lte)
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