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#
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# Copyright 2012-2013 The libLTE Developers. See the
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# COPYRIGHT file at the top-level directory of this distribution.
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#
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# This file is part of the libLTE library.
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#
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# libLTE is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser General Public License as
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# published by the Free Software Foundation, either version 3 of
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# the License, or (at your option) any later version.
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#
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# libLTE is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser General Public License for more details.
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#
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# A copy of the GNU Lesser General Public License can be found in
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# the LICENSE file in the top-level directory of this distribution
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# and at http://www.gnu.org/licenses/.
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#
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########################################################################
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# Prevent in-tree builds
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########################################################################
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if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
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message(FATAL_ERROR "Prevented in-tree build. This is bad practice.")
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endif(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
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########################################################################
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# Project setup
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########################################################################
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CMAKE_MINIMUM_REQUIRED (VERSION 2.6)
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PROJECT (LIBLTE)
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LIST(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/modules")
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INCLUDE(libLTEPackage) #setup cpack
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include(CTest)
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set( CTEST_MEMORYCHECK_COMMAND valgrind )
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CONFIGURE_FILE(
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"${CMAKE_CURRENT_SOURCE_DIR}/CTestCustom.cmake.in"
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"${CMAKE_CURRENT_BINARY_DIR}/CTestCustom.cmake"
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IMMEDIATE @ONLY)
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########################################################################
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# Install Dirs
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########################################################################
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SET(RUNTIME_DIR bin)
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SET(LIBRARY_DIR lib)
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SET(INCLUDE_DIR include)
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SET(DOC_DIR "share/doc/${CPACK_PACKAGE_NAME}")
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SET(DATA_DIR share/${CPACK_PACKAGE_NAME})
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IF(NOT CMAKE_BUILD_TYPE)
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SET(CMAKE_BUILD_TYPE Release)
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MESSAGE(STATUS "Build type not specified: defaulting to Release.")
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ENDIF(NOT CMAKE_BUILD_TYPE)
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SET(CMAKE_BUILD_TYPE ${CMAKE_BUILD_TYPE} CACHE STRING "")
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########################################################################
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# Compiler specific setup
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########################################################################
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macro(ADD_CXX_COMPILER_FLAG_IF_AVAILABLE flag have)
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include(CheckCXXCompilerFlag)
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CHECK_CXX_COMPILER_FLAG(${flag} ${have})
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if(${have})
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add_definitions(${flag})
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endif(${have})
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endmacro(ADD_CXX_COMPILER_FLAG_IF_AVAILABLE)
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IF(CMAKE_COMPILER_IS_GNUCXX)
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#Any additional flags for CXX
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ENDIF(CMAKE_COMPILER_IS_GNUCXX)
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IF(CMAKE_COMPILER_IS_GNUCC)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wno-format-extra-args -Winline -Wno-unused-result -Wno-format -std=c99 -D_GNU_SOURCE")
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# IF(${CMAKE_BUILD_TYPE} STREQUAL "Debug")
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# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror -Wno-error=implicit-function-declaration -Wno-error=unused-but-set-variable")
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# ENDIF(${CMAKE_BUILD_TYPE} STREQUAL "Debug")
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IF(NOT WIN32)
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ADD_CXX_COMPILER_FLAG_IF_AVAILABLE(-fvisibility=hidden HAVE_VISIBILITY_HIDDEN)
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ENDIF(NOT WIN32)
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ENDIF(CMAKE_COMPILER_IS_GNUCC)
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IF(MSVC)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/msvc) #missing headers
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ADD_DEFINITIONS(-D_WIN32_WINNT=0x0501) #minimum version required is windows xp
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ADD_DEFINITIONS(-DNOMINMAX) #disables stupidity and enables std::min and std::max
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ADD_DEFINITIONS( #stop all kinds of compatibility warnings
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-D_SCL_SECURE_NO_WARNINGS
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-D_CRT_SECURE_NO_WARNINGS
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-D_CRT_SECURE_NO_DEPRECATE
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-D_CRT_NONSTDC_NO_DEPRECATE
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)
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ADD_DEFINITIONS(/MP) #build with multiple processors
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ENDIF(MSVC)
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IF(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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# The following is needed for weak linking to work under OS X
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SET(CMAKE_SHARED_LINKER_FLAGS "-undefined dynamic_lookup")
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ENDIF(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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########################################################################
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# Create uninstall targets
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########################################################################
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CONFIGURE_FILE(
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"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
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"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
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IMMEDIATE @ONLY)
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ADD_CUSTOM_TARGET(uninstall
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
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########################################################################
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# Macro to add -fPIC property to static libs
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########################################################################
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MACRO(LIBLTE_SET_PIC)
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IF( CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64" )
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SET_TARGET_PROPERTIES(${ARGV} PROPERTIES COMPILE_FLAGS -fPIC)
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ENDIF( CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64" )
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ENDMACRO(LIBLTE_SET_PIC)
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########################################################################
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# A macro for passing lists between different directories
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# through an internal cache variable.
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########################################################################
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MACRO (APPEND_INTERNAL_LIST LIST_NAME VALUE)
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# If the list in not in the cache, create it.
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IF (${LIST_NAME})
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SET (${LIST_NAME} "${${LIST_NAME}};${VALUE}" CACHE INTERNAL "Internal variable")
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ELSE (${LIST_NAME})
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SET (${LIST_NAME} "${VALUE}" CACHE INTERNAL "Internal variable")
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ENDIF (${LIST_NAME})
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ENDMACRO (APPEND_INTERNAL_LIST)
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########################################################################
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# Print summary
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########################################################################
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MESSAGE(STATUS "Using install prefix: ${CMAKE_INSTALL_PREFIX}")
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MESSAGE(STATUS "Building for version: ${VERSION}")
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########################################################################
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# Add general includes and dependencies
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########################################################################
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/common/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/lte/phy/include/)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/cuhd/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/graphics/include)
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########################################################################
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# Add the subdirectories
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########################################################################
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ADD_SUBDIRECTORY(common)
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ADD_SUBDIRECTORY(cuhd)
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ADD_SUBDIRECTORY(graphics)
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ADD_SUBDIRECTORY(lte)
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