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364 lines
12 KiB
C++
364 lines
12 KiB
C++
/**
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* Copyright 2013-2021 Software Radio Systems Limited
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*
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* This file is part of srsRAN.
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*
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* srsRAN is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as
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* published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version.
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*
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* srsRAN is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* A copy of the GNU Affero General Public License can be found in
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* the LICENSE file in the top-level directory of this distribution
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* and at http://www.gnu.org/licenses/.
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*
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*/
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/******************************************************************************
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* File: timers.h
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* Description: Manually incremented timers. Call a callback function upon
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* expiry.
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* Reference:
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*****************************************************************************/
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#ifndef SRSRAN_TIMERS_H
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#define SRSRAN_TIMERS_H
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#include "srsran/adt/intrusive_list.h"
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#include "srsran/adt/move_callback.h"
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#include <algorithm>
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#include <cstdint>
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#include <deque>
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#include <limits>
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#include <mutex>
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namespace srsran {
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class timer_callback
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{
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public:
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virtual void timer_expired(uint32_t timer_id) = 0;
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};
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/**
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* Class that manages stack timers. It allows creation of unique_timers, with different ids. Each unique_timer duration,
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* and callback can be set via the set(...) method. A timer can be started/stopped via run()/stop() methods.
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* Internal Data structures:
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* - timer_list - std::deque that stores timer objects via push_back() to keep pointer/reference validity.
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* The timer index in the timer_list matches the timer object id field.
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* This deque will only grow in size. Erased timers are just tagged in the deque as empty, and can be reused for the
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* creation of new timers. To avoid unnecessary runtime allocations, the user can set an initial capacity.
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* - free_list - intrusive forward linked list to keep track of the empty timers and speed up new timer creation.
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* - A large circular vector of size WHEEL_SIZE which works as a time wheel, storing and circularly indexing the
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* currently running timers by their respective timeout value.
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* For a number of running timers N, and uniform distribution of timeout values, the step_all() complexity
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* should be O(N/WHEEL_SIZE). Thus, the performance should improve with a larger WHEEL_SIZE, at the expense of more
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* used memory.
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*/
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class timer_handler
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{
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using tic_diff_t = uint32_t;
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using tic_t = uint32_t;
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constexpr static uint32_t INVALID_ID = std::numeric_limits<uint32_t>::max();
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constexpr static tic_diff_t INVALID_TIME_DIFF = std::numeric_limits<tic_diff_t>::max();
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constexpr static size_t WHEEL_SHIFT = 16U;
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constexpr static size_t WHEEL_SIZE = 1U << WHEEL_SHIFT;
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constexpr static size_t WHEEL_MASK = WHEEL_SIZE - 1U;
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struct timer_impl : public intrusive_double_linked_list_element<>, public intrusive_forward_list_element<> {
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timer_handler& parent;
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const uint32_t id;
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tic_diff_t duration = INVALID_TIME_DIFF;
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tic_t timeout = 0;
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enum state_t : int8_t { empty, stopped, running, expired } state = empty;
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srsran::move_callback<void(uint32_t)> callback;
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explicit timer_impl(timer_handler& parent_, uint32_t id_) : parent(parent_), id(id_) {}
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timer_impl(const timer_impl&) = delete;
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timer_impl(timer_impl&&) = delete;
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timer_impl& operator=(const timer_impl&) = delete;
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timer_impl& operator=(timer_impl&&) = delete;
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bool is_empty() const { return state == empty; }
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bool is_running() const { return state == running; }
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bool is_expired() const { return state == expired; }
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tic_diff_t time_left() const { return is_running() ? timeout - parent.cur_time : (is_expired() ? 0 : duration); }
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uint32_t time_elapsed() const { return duration - time_left(); }
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bool set(uint32_t duration_)
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{
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duration = std::max(duration_, 1U); // the next step will be one place ahead of current one
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if (is_running()) {
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// if already running, just extends timer lifetime
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run();
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} else {
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state = stopped;
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timeout = 0;
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}
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return true;
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}
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bool set(uint32_t duration_, srsran::move_callback<void(uint32_t)> callback_)
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{
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if (set(duration_)) {
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callback = std::move(callback_);
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return true;
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}
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return false;
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}
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void run()
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{
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std::lock_guard<std::mutex> lock(parent.mutex);
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parent.start_run_(*this);
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}
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void stop()
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{
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std::lock_guard<std::mutex> lock(parent.mutex);
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// does not call callback
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parent.stop_timer_(*this, false);
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}
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void deallocate() { parent.dealloc_timer(*this); }
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};
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public:
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class unique_timer
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{
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public:
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unique_timer() = default;
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explicit unique_timer(timer_impl* handle_) : handle(handle_) {}
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unique_timer(const unique_timer&) = delete;
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unique_timer(unique_timer&& other) noexcept : handle(other.handle) { other.handle = nullptr; }
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~unique_timer() { release(); }
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unique_timer& operator=(const unique_timer&) = delete;
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unique_timer& operator =(unique_timer&& other) noexcept
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{
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if (this != &other) {
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handle = other.handle;
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other.handle = nullptr;
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}
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return *this;
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}
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bool is_valid() const { return handle != nullptr; }
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void set(uint32_t duration_, move_callback<void(uint32_t)> callback_)
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{
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srsran_assert(is_valid(), "Trying to setup empty timer handle");
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handle->set(duration_, std::move(callback_));
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}
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void set(uint32_t duration_)
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{
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srsran_assert(is_valid(), "Trying to setup empty timer handle");
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handle->set(duration_);
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}
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bool is_set() const { return is_valid() and handle->duration != INVALID_TIME_DIFF; }
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bool is_running() const { return is_valid() and handle->is_running(); }
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bool is_expired() const { return is_valid() and handle->is_expired(); }
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tic_diff_t time_elapsed() const { return is_valid() ? handle->time_elapsed() : INVALID_TIME_DIFF; }
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uint32_t id() const { return is_valid() ? handle->id : INVALID_ID; }
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tic_diff_t duration() const { return is_valid() ? handle->duration : INVALID_TIME_DIFF; }
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void run()
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{
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srsran_assert(is_valid(), "Starting invalid timer");
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handle->run();
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}
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void stop()
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{
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if (is_valid()) {
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handle->stop();
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}
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}
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void release()
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{
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if (is_valid()) {
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handle->deallocate();
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handle = nullptr;
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}
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}
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private:
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timer_impl* handle = nullptr;
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};
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explicit timer_handler(uint32_t capacity = 64)
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{
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time_wheel.resize(WHEEL_SIZE);
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// Pre-reserve timers
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while (timer_list.size() < capacity) {
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timer_list.emplace_back(*this, timer_list.size());
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}
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// push to free list in reverse order to keep ascending ids
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for (auto it = timer_list.rbegin(); it != timer_list.rend(); ++it) {
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free_list.push_front(&(*it));
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}
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nof_free_timers = timer_list.size();
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}
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void step_all()
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{
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std::unique_lock<std::mutex> lock(mutex);
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cur_time++;
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auto& wheel_list = time_wheel[cur_time & WHEEL_MASK];
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for (auto it = wheel_list.begin(); it != wheel_list.end();) {
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timer_impl& timer = timer_list[it->id];
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++it;
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if (timer.timeout == cur_time) {
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// stop timer (callback has to see the timer has already expired)
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stop_timer_(timer, true);
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// Call callback if configured
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if (not timer.callback.is_empty()) {
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// unlock mutex. It can happen that the callback tries to run a timer too
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lock.unlock();
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timer.callback(timer.id);
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// Lock again to keep protecting the wheel
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lock.lock();
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}
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}
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}
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}
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void stop_all()
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{
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std::lock_guard<std::mutex> lock(mutex);
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// does not call callback
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for (timer_impl& timer : timer_list) {
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stop_timer_(timer, false);
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}
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}
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unique_timer get_unique_timer() { return unique_timer(&alloc_timer()); }
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uint32_t nof_timers() const
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{
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std::lock_guard<std::mutex> lock(mutex);
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return timer_list.size() - nof_free_timers;
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}
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uint32_t nof_running_timers() const
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{
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std::lock_guard<std::mutex> lock(mutex);
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return nof_timers_running_;
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}
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template <typename F>
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void defer_callback(uint32_t duration, const F& func)
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{
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timer_impl& timer = alloc_timer();
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srsran::move_callback<void(uint32_t)> c = [func, &timer](uint32_t tid) {
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func();
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// auto-deletes timer
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timer.deallocate();
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};
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timer.set(duration, std::move(c));
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timer.run();
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}
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// useful for testing
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static size_t get_wheel_size() { return WHEEL_SIZE; }
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private:
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timer_impl& alloc_timer()
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{
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std::lock_guard<std::mutex> lock(mutex);
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timer_impl* t;
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if (not free_list.empty()) {
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t = &free_list.front();
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srsran_assert(t->is_empty(), "Invalid timer id=%d state", t->id);
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free_list.pop_front();
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nof_free_timers--;
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} else {
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// Need to increase deque
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timer_list.emplace_back(*this, timer_list.size());
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t = &timer_list.back();
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}
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t->state = timer_impl::stopped;
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return *t;
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}
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void dealloc_timer(timer_impl& timer)
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{
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std::lock_guard<std::mutex> lock(mutex);
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if (timer.is_empty()) {
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// already deallocated
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return;
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}
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stop_timer_(timer, false);
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timer.state = timer_impl::empty;
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timer.duration = INVALID_TIME_DIFF;
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timer.timeout = 0;
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timer.callback = srsran::move_callback<void(uint32_t)>();
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free_list.push_front(&timer);
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nof_free_timers++;
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// leave id unchanged.
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}
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void start_run_(timer_impl& timer)
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{
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uint32_t timeout = cur_time + timer.duration;
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size_t new_wheel_pos = timeout & WHEEL_MASK;
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if (timer.is_running() and (timer.timeout & WHEEL_MASK) == new_wheel_pos) {
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// If no change in timer wheel position. Just update absolute timeout
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timer.timeout = timeout;
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return;
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}
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// Stop timer if it was running, removing it from wheel in the process
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stop_timer_(timer, false);
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// Insert timer in wheel
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time_wheel[new_wheel_pos].push_front(&timer);
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timer.timeout = timeout;
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timer.state = timer_impl::running;
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nof_timers_running_++;
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}
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/// called when user manually stops timer (as an alternative to expiry)
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void stop_timer_(timer_impl& timer, bool expiry)
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{
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if (not timer.is_running()) {
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return;
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}
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// If already running, need to disconnect it from previous wheel
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time_wheel[timer.timeout & WHEEL_MASK].pop(&timer);
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timer.state = expiry ? timer_impl::expired : timer_impl::stopped;
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nof_timers_running_--;
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}
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tic_t cur_time = 0;
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size_t nof_timers_running_ = 0, nof_free_timers = 0;
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// using a deque to maintain reference validity on emplace_back. Also, this deque will only grow.
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std::deque<timer_impl> timer_list;
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srsran::intrusive_forward_list<timer_impl> free_list;
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std::vector<srsran::intrusive_double_linked_list<timer_impl> > time_wheel;
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mutable std::mutex mutex; // Protect priority queue
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};
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using unique_timer = timer_handler::unique_timer;
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} // namespace srsran
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#endif // SRSRAN_TIMERS_H
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