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185 lines
5.2 KiB
C++
185 lines
5.2 KiB
C++
/**
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*
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* \section COPYRIGHT
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*
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* Copyright 2013-2021 Software Radio Systems Limited
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*
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* By using this file, you agree to the terms and conditions set
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* forth in the LICENSE file which can be found at the top level of
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* the distribution.
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*
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*/
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#ifndef SRSRAN_BATCH_MEM_POOL_H
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#define SRSRAN_BATCH_MEM_POOL_H
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#include "memblock_cache.h"
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#include "pool_utils.h"
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#include "srsran/common/srsran_assert.h"
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#include "srsran/common/thread_pool.h"
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#include <memory>
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#include <mutex>
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namespace srsran {
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/**
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* Non-thread-safe, node-based memory pool that allocates nodes in batches of "objs_per_batch" > 1, and caches
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* allocated blocks on deallocation
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*/
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class growing_batch_mem_pool
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{
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public:
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explicit growing_batch_mem_pool(size_t objs_per_batch_,
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size_t node_size_,
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size_t node_alignment_,
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int init_size = -1) :
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objs_per_batch(objs_per_batch_),
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memblock_size(std::max(node_size_, free_memblock_list::min_memblock_size())),
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allocated(objs_per_batch * memblock_size, std::max(node_alignment_, free_memblock_list::min_memblock_align()))
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{
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size_t N = init_size < 0 ? objs_per_batch_ : init_size;
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while (N > cache_size()) {
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allocate_batch();
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}
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}
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~growing_batch_mem_pool()
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{
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srsran_assert(cache_size() == size(), "Not all nodes have been deallocated yet (%zd < %zd)", cache_size(), size());
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}
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size_t get_node_max_size() const { return memblock_size; }
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void clear()
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{
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free_list.clear();
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allocated.clear();
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}
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size_t cache_size() const { return free_list.size(); }
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size_t size() const { return allocated.size() * objs_per_batch; }
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void allocate_batch()
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{
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uint8_t* batch_payload = static_cast<uint8_t*>(allocated.allocate_block());
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for (size_t i = 0; i < objs_per_batch; ++i) {
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void* cache_node = batch_payload + i * memblock_size;
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free_list.push(cache_node);
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}
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}
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void* allocate_node()
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{
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if (free_list.empty()) {
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allocate_batch();
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}
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return free_list.pop();
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}
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void deallocate_node(void* ptr) { free_list.push(ptr); }
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private:
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const size_t objs_per_batch;
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const size_t memblock_size;
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memblock_stack allocated;
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free_memblock_list free_list;
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};
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/**
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* Thread-safe object pool specialized in allocating batches of objects in a preemptive way in a background thread
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* to minimize latency.
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* Note: The dispatched allocation jobs may outlive the pool. To handle this, the pool state is passed to jobs via a
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* shared ptr.
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*/
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class background_mem_pool
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{
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public:
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const size_t batch_threshold;
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explicit background_mem_pool(size_t nodes_per_batch_, size_t node_size_, size_t thres_, int initial_size = -1) :
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batch_threshold(thres_),
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state(std::make_shared<detached_pool_state>(this)),
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grow_pool(nodes_per_batch_, node_size_, detail::max_alignment, initial_size)
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{
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srsran_assert(batch_threshold > 1, "Invalid arguments for background memory pool");
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}
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~background_mem_pool()
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{
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std::lock_guard<std::mutex> lock(state->mutex);
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state->pool = nullptr;
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grow_pool.clear();
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}
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/// alloc new object space. If no memory is pre-reserved in the pool, malloc is called to allocate new batch.
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void* allocate_node(size_t sz)
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{
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srsran_assert(sz <= grow_pool.get_node_max_size(),
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"Mismatch of allocated node size=%zd and object size=%zd",
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sz,
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grow_pool.get_node_max_size());
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std::lock_guard<std::mutex> lock(state->mutex);
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void* node = grow_pool.allocate_node();
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if (grow_pool.size() < batch_threshold) {
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allocate_batch_in_background_unlocked();
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}
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return node;
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}
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void deallocate_node(void* p)
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{
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std::lock_guard<std::mutex> lock(state->mutex);
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grow_pool.deallocate_node(p);
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}
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void allocate_batch()
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{
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std::lock_guard<std::mutex> lock(state->mutex);
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grow_pool.allocate_batch();
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}
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size_t get_node_max_size() const { return grow_pool.get_node_max_size(); }
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size_t cache_size() const
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{
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std::lock_guard<std::mutex> lock(state->mutex);
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return grow_pool.cache_size();
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}
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private:
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void allocate_batch_in_background_unlocked()
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{
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if (state->dispatched) {
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// new batch allocation already ongoing
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return;
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}
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state->dispatched = true;
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std::shared_ptr<detached_pool_state> state_sptr = state;
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get_background_workers().push_task([state_sptr]() {
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std::lock_guard<std::mutex> lock(state_sptr->mutex);
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// check if pool has not been destroyed
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if (state_sptr->pool != nullptr) {
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auto* pool = state_sptr->pool;
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do {
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pool->grow_pool.allocate_batch();
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} while (pool->grow_pool.cache_size() < pool->batch_threshold);
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}
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state_sptr->dispatched = false;
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});
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}
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// State is stored in a shared_ptr that may outlive the pool.
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struct detached_pool_state {
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std::mutex mutex;
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background_mem_pool* pool;
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bool dispatched = false;
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explicit detached_pool_state(background_mem_pool* pool_) : pool(pool_) {}
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};
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std::shared_ptr<detached_pool_state> state;
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growing_batch_mem_pool grow_pool;
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};
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} // namespace srsran
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#endif // SRSRAN_BATCH_MEM_POOL_H
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