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175 lines
4.3 KiB
C++
175 lines
4.3 KiB
C++
/**
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*
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* \section COPYRIGHT
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*
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* Copyright 2013-2015 Software Radio Systems Limited
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*
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* \section LICENSE
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*
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* This file is part of the srsUE library.
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*
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* srsUE is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as
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* published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version.
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*
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* srsUE is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* A copy of the GNU Affero General Public License can be found in
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* the LICENSE file in the top-level directory of this distribution
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* and at http://www.gnu.org/licenses/.
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*
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*/
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#ifndef BUFFER_POOL_H
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#define BUFFER_POOL_H
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#include <pthread.h>
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#include <vector>
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#include <stack>
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#include <algorithm>
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/*******************************************************************************
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INCLUDES
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*******************************************************************************/
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#include "srslte/common/common.h"
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namespace srslte {
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/******************************************************************************
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* Buffer pool
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*
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* Preallocates a large number of buffer_t and provides allocate and
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* deallocate functions. Provides quick object creation and deletion as well
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* as object reuse.
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* Singleton class of byte_buffer_t (but other pools of different type can be created)
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*****************************************************************************/
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template <class buffer_t>
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class buffer_pool{
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public:
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// non-static methods
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buffer_pool(uint32_t nof_buffers = POOL_SIZE)
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{
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pthread_mutex_init(&mutex, NULL);
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for(uint32_t i=0;i<nof_buffers;i++) {
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buffer_t *b = new buffer_t;
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available.push(b);
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}
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capacity = nof_buffers;
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}
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~buffer_pool() {
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// this destructor assumes all buffers have been properly deallocated
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while(available.size()) {
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delete available.top();
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available.pop();
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}
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}
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void print_all_buffers()
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{
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printf("%d buffers in queue\n", (int) used.size());
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for (uint32_t i=0;i<used.size();i++) {
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printf("%s\n", strlen(used[i]->debug_name)?used[i]->debug_name:"Undefined");
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}
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}
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bool is_almost_empty() {
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return available.size() < capacity/20;
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}
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buffer_t* allocate(const char *debug_name = NULL)
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{
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pthread_mutex_lock(&mutex);
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buffer_t* b = NULL;
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if(available.size() > 0)
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{
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b = available.top();
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used.push_back(b);
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available.pop();
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if (is_almost_empty()) {
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printf("Warning buffer pool capacity is %f %%\n", (float) 100*available.size()/capacity);
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print_all_buffers();
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}
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#ifdef SRSLTE_BUFFER_POOL_LOG_ENABLED
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if (debug_name) {
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strncpy(b->debug_name, debug_name, SRSLTE_BUFFER_POOL_LOG_NAME_LEN);
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b->debug_name[SRSLTE_BUFFER_POOL_LOG_NAME_LEN-1] = 0;
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}
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#endif
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} else {
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printf("Error - buffer pool is empty\n");
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#ifdef SRSLTE_BUFFER_POOL_LOG_ENABLED
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print_all_buffers();
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#endif
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}
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pthread_mutex_unlock(&mutex);
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return b;
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}
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bool deallocate(buffer_t *b)
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{
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bool ret = false;
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pthread_mutex_lock(&mutex);
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typename std::vector<buffer_t*>::iterator elem = std::find(used.begin(), used.end(), b);
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if (elem != used.end()) {
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used.erase(elem);
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available.push(b);
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ret = true;
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}
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pthread_mutex_unlock(&mutex);
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return ret;
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}
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private:
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static const int POOL_SIZE = 2048;
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std::stack<buffer_t*> available;
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std::vector<buffer_t*> used;
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pthread_mutex_t mutex;
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uint32_t capacity;
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};
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class byte_buffer_pool {
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public:
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// Singleton static methods
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static byte_buffer_pool *instance;
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static byte_buffer_pool* get_instance(void);
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static void cleanup(void);
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byte_buffer_pool() {
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pool = new buffer_pool<byte_buffer_t>;
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}
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~byte_buffer_pool() {
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delete pool;
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}
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byte_buffer_t* allocate(const char *debug_name = NULL) {
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return pool->allocate(debug_name);
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}
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void deallocate(byte_buffer_t *b) {
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if(!b) {
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return;
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}
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b->reset();
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pool->deallocate(b);
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}
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private:
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buffer_pool<byte_buffer_t> *pool;
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};
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} // namespace srsue
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#endif // BUFFER_POOL_H
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