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C

/*
* Copyright (c) 2013, Ismael Gomez-Miguelez <gomezi@tcd.ie>.
* This file is part of OSLD-lib (http://https://github.com/ismagom/osld-lib)
*
* OSLD-lib is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OSLD-lib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OSLD-lib. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCRAMBLING_
#define SCRAMBLING_
#include "lte/sequence.h"
#include "lte/base.h"
/* Scrambling has no state */
void scrambling_bit(sequence_t *s, char *data);
void scrambling_float(sequence_t *s, float *data);
int scrambling_float_offset(sequence_t *s, float *data, int offset, int len);
/* High-level API */
/* channel integer values */
#define PDSCH 0 /* also PUSCH */
#define PCFICH 1
#define PDCCH 2
#define PBCH 3
#define PMCH 4
#define PUCCH 5
typedef struct {
sequence_t seq[NSUBFRAMES_X_FRAME];
}scrambling_t;
typedef struct {
scrambling_t obj;
struct scrambling_init {
int hard;
int q;
int cell_id;
int nrnti;
int nMBSFN;
int channel;
int nof_symbols; // 7 normal 6 extended
} init;
void *input; // input type may be char or float depending on hard
int in_len;
struct scrambling_ctrl_in {
int subframe;
} ctrl_in;
void *output;
int *out_len;
}scrambling_hl;
#endif