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294 lines
7.8 KiB
C++
294 lines
7.8 KiB
C++
/**
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*
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* \section COPYRIGHT
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*
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* Copyright 2013-2020 Software Radio Systems Limited
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*
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* By using this file, you agree to the terms and conditions set
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* forth in the LICENSE file which can be found at the top level of
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* the distribution.
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*
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*/
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#ifndef SRSLTE_MEM_POOL_H
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#define SRSLTE_MEM_POOL_H
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#include "srslte/common/thread_pool.h"
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#include <cassert>
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#include <cstdint>
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#include <memory>
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#include <mutex>
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namespace srslte {
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/// Stores provided mem blocks in a stack in an non-owning manner. Not thread-safe
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class memblock_stack
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{
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struct node {
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node* prev;
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explicit node(node* prev_) : prev(prev_) {}
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};
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public:
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constexpr static size_t min_memblock_size() { return sizeof(node); }
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memblock_stack() = default;
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memblock_stack(const memblock_stack&) = delete;
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memblock_stack(memblock_stack&& other) noexcept : head(other.head) { other.head = nullptr; }
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memblock_stack& operator=(const memblock_stack&) = delete;
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memblock_stack& operator=(memblock_stack&& other) noexcept
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{
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head = other.head;
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other.head = nullptr;
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return *this;
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}
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void push(uint8_t* block) noexcept
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{
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// printf("head: %ld\n", (long)head);
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node* next = ::new (block) node(head);
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head = next;
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count++;
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}
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uint8_t* try_pop() noexcept
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{
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if (is_empty()) {
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return nullptr;
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}
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node* last_head = head;
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head = head->prev;
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count--;
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return (uint8_t*)last_head;
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}
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bool is_empty() const { return head == nullptr; }
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size_t size() const { return count; }
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void clear() { head = nullptr; }
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private:
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node* head = nullptr;
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size_t count = 0;
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};
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/// memblock stack that mutexes pushing/popping
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class mutexed_memblock_stack
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{
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public:
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mutexed_memblock_stack() = default;
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mutexed_memblock_stack(const mutexed_memblock_stack&) = delete;
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mutexed_memblock_stack(mutexed_memblock_stack&& other) noexcept
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{
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std::unique_lock<std::mutex> lk1(other.mutex, std::defer_lock);
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std::unique_lock<std::mutex> lk2(mutex, std::defer_lock);
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std::lock(lk1, lk2);
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stack = std::move(other.stack);
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}
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mutexed_memblock_stack& operator=(const mutexed_memblock_stack&) = delete;
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mutexed_memblock_stack& operator=(mutexed_memblock_stack&& other) noexcept
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{
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std::unique_lock<std::mutex> lk1(other.mutex, std::defer_lock);
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std::unique_lock<std::mutex> lk2(mutex, std::defer_lock);
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std::lock(lk1, lk2);
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stack = std::move(other.stack);
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return *this;
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}
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void push(uint8_t* block) noexcept
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{
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std::lock_guard<std::mutex> lock(mutex);
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stack.push(block);
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}
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uint8_t* try_pop() noexcept
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{
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std::lock_guard<std::mutex> lock(mutex);
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uint8_t* block = stack.try_pop();
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return block;
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}
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bool is_empty() const noexcept { return stack.is_empty(); }
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size_t size() const noexcept
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{
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std::lock_guard<std::mutex> lock(mutex);
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return stack.size();
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}
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void clear()
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{
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std::lock_guard<std::mutex> lock(mutex);
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stack.clear();
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}
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private:
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memblock_stack stack;
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mutable std::mutex mutex;
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};
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/**
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* Pool specialized for big objects. Created objects are not contiguous in memory.
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* Relevant methods:
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* - ::allocate_node(sz) - allocate memory of sizeof(T), or reuse memory already present in cache
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* - ::deallocate_node(void* p) - return memory addressed by p back to the pool to be cached.
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* - ::reserve(N) - prereserve memory slots for faster object creation
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* @tparam ObjSize object memory size
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* @tparam ThreadSafe if object pool is thread-safe or not
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*/
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template <typename T, bool ThreadSafe = false>
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class big_obj_pool
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{
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// memory stack type derivation (thread safe or not)
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using stack_type = typename std::conditional<ThreadSafe, mutexed_memblock_stack, memblock_stack>::type;
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// memory stack to cache allocate memory chunks
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stack_type stack;
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public:
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~big_obj_pool() { clear(); }
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/// alloc new object space. If no memory is pre-reserved in the pool, malloc is called.
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void* allocate_node(size_t sz)
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{
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assert(sz == sizeof(T));
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static const size_t blocksize = std::max(sizeof(T), memblock_stack::min_memblock_size());
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uint8_t* block = stack.try_pop();
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if (block == nullptr) {
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block = new uint8_t[blocksize];
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}
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return block;
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}
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void deallocate_node(void* p)
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{
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if (p != nullptr) {
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stack.push(static_cast<uint8_t*>(p));
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}
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}
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/// Pre-reserve N memory chunks for future object allocations
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void reserve(size_t N)
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{
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static const size_t blocksize = std::max(sizeof(T), memblock_stack::min_memblock_size());
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for (size_t i = 0; i < N; ++i) {
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stack.push(new uint8_t[blocksize]);
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}
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}
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size_t capacity() const { return stack.size(); }
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void clear()
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{
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uint8_t* block = stack.try_pop();
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while (block != nullptr) {
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delete[] block;
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block = stack.try_pop();
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}
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}
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};
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/**
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* Pool specialized for in allocating batches of objects in a preemptive way in a background thread to minimize latency.
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* Note: Current implementation assumes that the pool object will outlive the background callbacks to allocate new
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* batches
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* @tparam T individual object type that is being allocated
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* @tparam BatchSize number of T objects in a batch
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* @tparam ThresholdSize number of T objects below which a new batch needs to be allocated
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*/
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template <typename T, size_t BatchSize, size_t ThresholdSize>
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class background_allocator_obj_pool
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{
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static_assert(ThresholdSize > 0, "ThresholdSize needs to be positive");
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static_assert(BatchSize > 1, "BatchSize needs to be higher than 1");
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public:
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background_allocator_obj_pool(bool lazy_start = false)
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{
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if (not lazy_start) {
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allocate_batch_in_background();
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}
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}
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background_allocator_obj_pool(background_allocator_obj_pool&&) = delete;
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background_allocator_obj_pool(const background_allocator_obj_pool&) = delete;
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background_allocator_obj_pool& operator=(background_allocator_obj_pool&&) = delete;
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background_allocator_obj_pool& operator=(const background_allocator_obj_pool&) = delete;
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~background_allocator_obj_pool()
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{
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std::lock_guard<std::mutex> lock(mutex);
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batches.clear();
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}
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/// alloc new object space. If no memory is pre-reserved in the pool, malloc is called to allocate new batch.
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void* allocate_node(size_t sz)
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{
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assert(sz == sizeof(T));
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std::lock_guard<std::mutex> lock(mutex);
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uint8_t* block = obj_cache.try_pop();
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if (block != nullptr) {
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// allocation successful
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if (obj_cache.size() < ThresholdSize) {
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get_background_workers().push_task([this]() {
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std::lock_guard<std::mutex> lock(mutex);
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allocate_batch_();
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});
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}
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return block;
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}
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// try allocation of new batch in same thread as caller.
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allocate_batch_();
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return obj_cache.try_pop();
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}
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void deallocate_node(void* p)
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{
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std::lock_guard<std::mutex> lock(mutex);
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assert(p != nullptr);
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if (p != nullptr) {
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obj_cache.push(static_cast<uint8_t*>(p));
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}
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}
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void allocate_batch_in_background()
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{
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get_background_workers().push_task([this]() {
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std::lock_guard<std::mutex> lock(mutex);
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allocate_batch_();
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});
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}
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private:
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using obj_storage_t = typename std::aligned_storage<sizeof(T), alignof(T)>::type;
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using batch_obj_t = std::array<obj_storage_t, BatchSize>;
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/// Unprotected allocation of new Batch of Objects
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void allocate_batch_()
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{
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batches.emplace_back(new batch_obj_t());
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batch_obj_t& batch = *batches.back();
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for (obj_storage_t& obj_store : batch) {
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obj_cache.push(reinterpret_cast<uint8_t*>(&obj_store));
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}
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}
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// memory stack to cache allocate memory chunks
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std::mutex mutex;
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memblock_stack obj_cache;
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std::vector<std::unique_ptr<batch_obj_t> > batches;
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};
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} // namespace srslte
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#endif // SRSLTE_MEM_POOL_H
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