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559 lines
16 KiB
C++
559 lines
16 KiB
C++
/*
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* Copyright 2013-2020 Software Radio Systems Limited
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*
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* This file is part of srsLTE.
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*
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* srsLTE is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as
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* published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version.
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*
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* srsLTE is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* A copy of the GNU Affero General Public License can be found in
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* the LICENSE file in the top-level directory of this distribution
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* and at http://www.gnu.org/licenses/.
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*
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*/
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#ifndef SRSLTE_FSM_H
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#define SRSLTE_FSM_H
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#include "srslte/common/logmap.h"
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#include "type_utils.h"
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#include <cstdio>
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#include <limits>
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#include <memory>
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#include <tuple>
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namespace srslte {
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//! Transition Type
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template <typename NextState>
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struct to_state {
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using next_state = NextState;
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};
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template <typename... NextStates>
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struct to_states {
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template <typename ChosenState>
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to_states(to_state<ChosenState>) : state_idx(get_type_index<ChosenState, NextStates...>())
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{}
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template <typename State>
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bool is() const
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{
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return get_type_index<State, NextStates...>() == state_idx;
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}
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size_t get_type_idx() const { return state_idx; }
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size_t state_idx;
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};
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//! Return for when there is no state transition
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struct same_state {};
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//! Forward declaration
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template <typename Derived>
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class fsm_t;
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namespace fsm_details {
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//! Visitor to get a state's name string
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struct state_name_visitor {
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template <typename State>
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void operator()(State&& s)
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{
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name = get_type_name(s);
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}
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std::string name = "invalid";
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};
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//! Visitor to convert a to_state<States...> back to a single state
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template <typename FSM, typename PrevState>
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struct to_state_visitor {
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to_state_visitor(FSM* f_, PrevState* p_) : f(f_), p(p_) {}
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template <typename State>
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void operator()();
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FSM* f;
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PrevState* p;
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};
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//! Visitor to call current state enter method for a given FSM
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template <typename FSM>
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struct enter_visitor {
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explicit enter_visitor(FSM* f_) : f(f_) {}
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template <typename State>
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void operator()(State&& s);
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FSM* f;
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};
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//! Helper metafunctions
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template <typename FSM, typename State>
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using enable_if_fsm_state = typename std::enable_if<FSM::template can_hold_state<State>()>::type;
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template <typename FSM, typename State>
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using disable_if_fsm_state = typename std::enable_if<not FSM::template can_hold_state<State>()>::type;
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template <typename FSM>
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constexpr bool is_fsm()
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{
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return std::is_base_of<fsm_t<FSM>, FSM>::value;
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}
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template <typename FSM>
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constexpr typename std::enable_if<is_fsm<FSM>(), bool>::type is_subfsm()
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{
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return FSM::is_nested;
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}
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template <typename FSM>
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constexpr typename std::enable_if<not is_fsm<FSM>(), bool>::type is_subfsm()
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{
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return false;
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}
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template <typename FSM>
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using enable_if_subfsm = typename std::enable_if<is_subfsm<FSM>()>::type;
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template <typename FSM>
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using disable_if_subfsm = typename std::enable_if<not is_subfsm<FSM>()>::type;
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struct fsm_helper {
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//! Metafunction to determine if FSM can hold given State type
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template <typename FSM>
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using fsm_state_list_type = decltype(std::declval<typename FSM::derived_view>().states);
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//! Call FSM/State enter method
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template <typename FSM, typename State>
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static enable_if_subfsm<State> call_enter(FSM* f, State* s)
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{
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using init_type = typename fsm_state_list_type<State>::init_state_t;
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// set default FSM type
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s->derived()->states.template transit<init_type>();
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// call FSM enter function
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f->enter(*s);
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// call initial substate enter
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fsm_details::enter_visitor<typename State::derived_view> visitor{s->derived()};
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srslte::visit(visitor, s->derived()->states);
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}
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template <typename FSM, typename State, typename... Args>
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static disable_if_subfsm<State> call_enter(FSM* f, State* s)
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{
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f->enter(*s);
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}
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//! Stayed in same state
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template <typename FSM, typename PrevState>
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static void handle_state_change(FSM* f, same_state* s, PrevState* p)
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{
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// do nothing
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}
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template <typename FSM, typename PrevState>
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static void handle_state_change(FSM* f, to_state<same_state>* s, PrevState* p)
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{
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// do nothing
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}
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//! TargetState is type-erased (a choice). Apply its stored type to the fsm current state
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template <typename FSM, typename... Args, typename PrevState>
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static void handle_state_change(FSM* f, to_states<Args...>* s, PrevState* p)
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{
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to_state_visitor<FSM, PrevState> visitor{f, p};
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srslte::static_visit(visitor, *s);
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}
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//! Simple state transition in FSM (no same_state of entry in nested FSM)
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template <typename FSM, typename State, typename PrevState>
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static auto handle_state_change(FSM* f, to_state<State>* s, PrevState* p) -> enable_if_fsm_state<FSM, State>
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{
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static_assert(not std::is_same<State, PrevState>::value, "State cannot transition to itself.\n");
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f->exit(f->states.template get_unchecked<PrevState>());
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f->states.template transit<State>();
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f->log_h->info("FSM \"%s\": Detected transition \"%s\" -> \"%s\"",
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get_type_name<typename FSM::derived_t>().c_str(),
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get_type_name<PrevState>().c_str(),
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get_type_name<State>().c_str());
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call_enter(f, &f->states.template get_unchecked<State>());
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}
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//! State not present in current FSM. Attempt state transition in parent FSM in the case of NestedFSM
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template <typename FSM, typename State, typename PrevState>
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static auto handle_state_change(FSM* f, to_state<State>* s, PrevState* p) -> disable_if_fsm_state<FSM, State>
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{
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static_assert(FSM::is_nested, "State is not present in the FSM list of valid states");
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f->exit(f->states.template get_unchecked<PrevState>());
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handle_state_change(f->parent_fsm()->derived(), s, static_cast<typename FSM::derived_t*>(f));
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}
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//! Trigger Event, that will result in a state transition
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template <typename FSM, typename Event>
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struct trigger_visitor {
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trigger_visitor(FSM* f_, Event&& ev_) : f(f_), ev(std::forward<Event>(ev_)) {}
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/**
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* @brief Trigger visitor callback for the current state.
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* @description tries to find an fsm::trigger method in case the current state is a nested fsm. If it does not
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* find it, searches for a react(current_state&, event) method at the current level
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* Stores True in "result" if state changed. False otherwise
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*/
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template <typename CurrentState>
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disable_if_subfsm<CurrentState> operator()(CurrentState& s)
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{
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result = call_react(s);
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}
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template <typename CurrentState>
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enable_if_subfsm<CurrentState> operator()(CurrentState& s)
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{
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// Enter here for SubFSMs
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result = s.trigger(std::forward<Event>(ev));
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if (not result) {
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result = call_react(s);
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}
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}
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template <typename State>
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using enable_if_react = decltype(std::declval<FSM>().react(std::declval<State&>(), std::declval<Event&&>()),
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bool());
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//! In case there is a react method
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template <typename State>
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auto call_react(State& s) -> decltype(std::declval<FSM>().react(s, std::declval<Event&&>()), bool())
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{
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auto target_state = f->react(s, std::forward<Event>(ev));
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fsm_helper::handle_state_change(f, &target_state, &s);
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return true;
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}
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bool call_react(...)
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{
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f->log_fsm_activity(
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"FSM \"%s\": Unhandled event caught: \"%s\"\n", get_type_name<FSM>().c_str(), get_type_name<Event>().c_str());
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return false;
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}
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FSM* f;
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Event ev;
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bool result = false;
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};
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};
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template <typename FSM, typename PrevState>
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template <typename State>
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void to_state_visitor<FSM, PrevState>::operator()()
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{
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to_state<State> t;
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fsm_helper::handle_state_change(f, &t, p);
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}
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template <typename FSM>
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template <typename State>
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void enter_visitor<FSM>::operator()(State&& s)
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{
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fsm_helper::call_enter(f, &s);
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}
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} // namespace fsm_details
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//! Gets the typename currently stored in the choice_t
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template <typename... Args>
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std::string get_type_name(const srslte::to_states<Args...>& t)
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{
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fsm_details::state_name_visitor v{};
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srslte::visit(v, t);
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return v.name;
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}
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template <typename Derived, typename ParentFSM>
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class nested_fsm_t;
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//! CRTP Class for all non-nested FSMs
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template <typename Derived>
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class fsm_t
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{
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protected:
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using base_t = fsm_t<Derived>;
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template <typename SubFSM>
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using subfsm_t = nested_fsm_t<SubFSM, Derived>;
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//! get access to derived protected members from the base
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class derived_view : public Derived
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{
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public:
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using derived_t = Derived;
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using derived_t::base_t::enter;
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using derived_t::base_t::exit;
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// propagate user fsm methods
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using Derived::enter;
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using Derived::exit;
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using Derived::react;
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using Derived::states;
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};
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public:
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static const bool is_nested = false;
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template <typename NextState>
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using to_state = srslte::to_state<NextState>;
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template <typename... NextStates>
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using to_states = srslte::to_states<NextStates...>;
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//! Struct used to store FSM states
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template <typename... States>
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struct state_list : public std::tuple<States...> {
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using tuple_base_t = std::tuple<States...>;
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using init_state_t = typename std::decay<decltype(std::get<0>(std::declval<tuple_base_t>()))>::type;
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template <typename... Args>
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state_list(fsm_t<Derived>* f, Args&&... args) : tuple_base_t(std::forward<Args>(args)...)
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{
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if (not Derived::is_nested) {
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// If Root FSM, call initial state enter method
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fsm_details::fsm_helper::call_enter(f->derived(), &get_unchecked<init_state_t>());
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}
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}
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template <typename State>
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bool is() const
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{
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return type_idx<State>() == current_idx;
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}
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template <typename State>
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State& get_unchecked()
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{
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return std::get<type_idx<State>()>(*this);
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}
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template <typename State>
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const State& get_unchecked() const
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{
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return std::get<type_idx<State>()>(*this);
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}
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template <typename NextState>
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void transit()
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{
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current_idx = type_idx<NextState>();
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}
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template <typename State>
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constexpr static bool can_hold_type()
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{
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return srslte::type_list_contains<State, States...>();
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}
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template <typename State>
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constexpr static size_t type_idx()
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{
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return get_type_index<State, States...>();
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}
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size_t get_type_idx() const { return current_idx; }
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private:
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size_t current_idx = 0;
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};
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explicit fsm_t(srslte::log_ref log_) : log_h(log_) {}
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// Push Events to FSM
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template <typename Ev>
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bool trigger(Ev&& e)
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{
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fsm_details::fsm_helper::trigger_visitor<derived_view, Ev> visitor{derived(), std::forward<Ev>(e)};
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srslte::visit(visitor, derived()->states);
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return visitor.result;
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}
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template <typename State>
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bool is_in_state() const
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{
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return derived()->states.template is<State>();
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}
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template <typename State>
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const State* get_if_current_state() const
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{
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return is_in_state<State>() ? get_state<State>() : nullptr;
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}
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template <typename State>
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State* get_state()
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{
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return &derived()->states.template get_unchecked<State>();
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}
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template <typename State>
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const State* get_state() const
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{
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return &derived()->states.template get_unchecked<State>();
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}
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std::string current_state_name() const
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{
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fsm_details::state_name_visitor visitor{};
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srslte::visit(visitor, derived()->states);
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return visitor.name;
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}
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//! Static method to check if State belongs to the list of possible states
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template <typename State>
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constexpr static bool can_hold_state()
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{
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return fsm_details::fsm_helper::fsm_state_list_type<fsm_t<Derived> >::template can_hold_type<State>();
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}
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void set_fsm_event_log_level(srslte::LOG_LEVEL_ENUM e) { fsm_event_log_level = e; }
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srslte::log_ref get_log() const { return log_h; }
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protected:
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friend struct fsm_details::fsm_helper;
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// Access to CRTP derived class
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derived_view* derived() { return static_cast<derived_view*>(this); }
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const derived_view* derived() const { return static_cast<const derived_view*>(this); }
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template <typename State>
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void enter(State& s)
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{
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// do nothing by default
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}
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template <typename State>
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void exit(State& s)
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{
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// do nothing by default
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}
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template <typename... Args>
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void log_fsm_activity(const char* format, Args&&... args)
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{
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switch (fsm_event_log_level) {
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case LOG_LEVEL_DEBUG:
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log_h->debug(format, std::forward<Args>(args)...);
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break;
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case LOG_LEVEL_INFO:
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log_h->info(format, std::forward<Args>(args)...);
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break;
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case LOG_LEVEL_WARNING:
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log_h->warning(format, std::forward<Args>(args)...);
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break;
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case LOG_LEVEL_ERROR:
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log_h->error(format, std::forward<Args>(args)...);
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break;
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default:
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break;
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}
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}
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srslte::log_ref log_h;
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srslte::LOG_LEVEL_ENUM fsm_event_log_level = LOG_LEVEL_INFO;
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};
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template <typename Derived, typename ParentFSM>
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class nested_fsm_t : public fsm_t<Derived>
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{
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public:
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using base_t = nested_fsm_t<Derived, ParentFSM>;
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using parent_t = ParentFSM;
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static const bool is_nested = true;
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explicit nested_fsm_t(ParentFSM* parent_fsm_) : fsm_t<Derived>(parent_fsm_->get_log()), fsm_ptr(parent_fsm_) {}
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// Get pointer to outer FSM in case of HSM
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const parent_t* parent_fsm() const { return fsm_ptr; }
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parent_t* parent_fsm() { return fsm_ptr; }
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protected:
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using parent_fsm_t = ParentFSM;
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using fsm_t<Derived>::enter;
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using fsm_t<Derived>::exit;
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ParentFSM* fsm_ptr = nullptr;
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};
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template <typename Proc>
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struct proc_complete_ev {
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proc_complete_ev(bool success_) : success(success_) {}
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bool success;
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};
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// event
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template <typename... Args>
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struct proc_launch_ev {
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std::tuple<Args...> args;
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explicit proc_launch_ev(Args&&... args_) : args(std::forward<Args>(args_)...) {}
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};
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template <typename Derived, typename Result = std::true_type>
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class proc_fsm_t : public fsm_t<Derived>
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{
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using fsm_type = Derived;
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using fsm_t<Derived>::derived;
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friend struct fsm_details::fsm_helper;
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protected:
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using fsm_t<Derived>::log_h;
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using fsm_t<Derived>::enter;
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using fsm_t<Derived>::exit;
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template <typename State>
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auto react(State&, srslte::proc_launch_ev<int*> e) -> srslte::same_state
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{
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log_h->warning("Unhandled event \"launch\" caught when procedure is already running\n");
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return {};
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}
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public:
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using base_t = proc_fsm_t<Derived, Result>;
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using fsm_t<Derived>::trigger;
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// events
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struct reset_ev {};
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// states
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struct idle_st {};
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struct complete_st {};
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explicit proc_fsm_t(srslte::log_ref log_) : fsm_t<Derived>(log_) {}
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bool is_running() const { return base_t::template is_in_state<idle_st>(); }
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template <typename... Args>
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void launch(Args&&... args)
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{
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trigger(proc_launch_ev<Args...>(std::forward<Args>(args)...));
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}
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protected:
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void exit(idle_st& s)
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{
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launch_counter++;
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log_h->info("Starting run no. %d\n", launch_counter);
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}
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void enter(complete_st& s) { trigger(reset_ev{}); }
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auto react(complete_st& s, reset_ev ev) -> to_state<idle_st> { return {}; }
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srslte::to_state<complete_st> set_success(Result&& r = {})
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{
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result = std::forward<Result>(r);
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success = true;
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return {};
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}
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srslte::to_state<complete_st> set_failure()
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{
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success = false;
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return {};
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}
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bool is_success() const { return success; }
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const Result& get_result() const
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|
{
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if (is_success()) {
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return result;
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}
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throw bad_type_access{"in proc_fsm_t::get_result"};
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}
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private:
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int launch_counter = 0;
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bool success = false;
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Result result;
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};
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} // namespace srslte
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#endif // SRSLTE_FSM_H
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