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45 lines
1.2 KiB
C++

/**
*
* \section COPYRIGHT
*
* Copyright 2013-2020 Software Radio Systems Limited
*
* By using this file, you agree to the terms and conditions set
* forth in the LICENSE file which can be found at the top level of
* the distribution.
*
*/
#ifndef SRSLTE_MAC_PCAP_NET_H
#define SRSLTE_MAC_PCAP_NET_H
#include "srslte/common/common.h"
#include "srslte/common/mac_pcap_base.h"
#include "srslte/common/network_utils.h"
#include "srslte/srslte.h"
namespace srslte {
class mac_pcap_net : public mac_pcap_base
{
public:
mac_pcap_net();
~mac_pcap_net();
uint32_t open(std::string client_ip_addr_,
std::string bind_addr_str = "0.0.0.0",
uint16_t client_udp_port_ = 5847,
uint16_t bind_udp_port_ = 5687,
uint32_t ue_id_ = 0);
uint32_t close();
private:
void write_pdu(srslte::mac_pcap_base::pcap_pdu_t& pdu);
void write_mac_lte_pdu_to_net(srslte::mac_pcap_base::pcap_pdu_t& pdu);
void write_mac_nr_pdu_to_net(srslte::mac_pcap_base::pcap_pdu_t& pdu);
srslte::socket_handler_t socket;
struct sockaddr_in client_addr;
};
} // namespace srslte
#endif // SRSLTE_MAC_PCAP_NET_H