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167 lines
6.0 KiB
C++
167 lines
6.0 KiB
C++
/**
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*
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* \section COPYRIGHT
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*
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* Copyright 2013-2020 Software Radio Systems Limited
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*
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* By using this file, you agree to the terms and conditions set
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* forth in the LICENSE file which can be found at the top level of
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* the distribution.
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*
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*/
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#ifndef SRSLTE_RX_SOCKET_HANDLER_H
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#define SRSLTE_RX_SOCKET_HANDLER_H
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#include "srslte/common/buffer_pool.h"
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#include "srslte/common/threads.h"
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#include <arpa/inet.h>
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#include <functional>
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#include <map>
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#include <mutex>
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#include <netinet/in.h>
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#include <netinet/sctp.h>
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#include <netinet/tcp.h>
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#include <netinet/udp.h>
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#include <queue>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h> // for the pipe
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namespace srslte {
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namespace net_utils {
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enum class addr_family { ipv4 = AF_INET, ipv6 = AF_INET6 };
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enum class socket_type : int { none = -1, datagram = SOCK_DGRAM, stream = SOCK_STREAM, seqpacket = SOCK_SEQPACKET };
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enum class protocol_type : int { NONE = -1, SCTP = IPPROTO_SCTP, TCP = IPPROTO_TCP, UDP = IPPROTO_UDP };
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enum class ppid_values : uint32_t { S1AP = 18 };
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const char* protocol_to_string(protocol_type p);
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// Convenience addr functions
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bool set_sockaddr(sockaddr_in* addr, const char* ip_str, int port);
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bool set_sockaddr(sockaddr_in6* addr, const char* ip_str, int port);
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std::string get_ip(const sockaddr_in& addr);
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std::string get_ip(const sockaddr_in6& addr);
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int get_port(const sockaddr_in& addr);
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net_utils::socket_type get_addr_family(int fd);
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// Convenience socket functions
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int open_socket(net_utils::addr_family ip, net_utils::socket_type socket_type, net_utils::protocol_type protocol);
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bool bind_addr(int fd, const sockaddr_in& addr_in);
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bool bind_addr(int fd, const char* bind_addr_str, int port, sockaddr_in* addr_result = nullptr);
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bool connect_to(int fd, const char* dest_addr_str, int dest_port, sockaddr_in* dest_sockaddr = nullptr);
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} // namespace net_utils
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/**
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* Description: Net socket class with convenience methods for connecting, binding, and opening socket
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*/
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class socket_handler_t
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{
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public:
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socket_handler_t() = default;
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socket_handler_t(const socket_handler_t&) = delete;
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socket_handler_t(socket_handler_t&& other) noexcept;
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~socket_handler_t();
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socket_handler_t& operator=(const socket_handler_t&) = delete;
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socket_handler_t& operator =(socket_handler_t&&) noexcept;
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void close();
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void reset();
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bool is_init() const { return sockfd >= 0; }
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int fd() const { return sockfd; }
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const sockaddr_in& get_addr_in() const { return addr; }
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std::string get_ip() const { return net_utils::get_ip(addr); }
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net_utils::socket_type get_family() const { return net_utils::get_addr_family(sockfd); }
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bool bind_addr(const char* bind_addr_str, int port);
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bool connect_to(const char* dest_addr_str, int dest_port, sockaddr_in* dest_sockaddr = nullptr);
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bool open_socket(net_utils::addr_family ip, net_utils::socket_type socket_type, net_utils::protocol_type protocol);
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int get_socket() { return sockfd; };
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protected:
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sockaddr_in addr = {};
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int sockfd = -1;
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};
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namespace net_utils {
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bool sctp_init_client(socket_handler_t* socket, net_utils::socket_type socktype, const char* bind_addr_str);
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bool sctp_init_server(socket_handler_t* socket, net_utils::socket_type socktype, const char* bind_addr_str, int port);
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// TODO: for TCP and UDP
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bool tcp_make_server(socket_handler_t* socket, const char* bind_addr_str, int port, int nof_connections = 1);
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int tcp_accept(socket_handler_t* socket, sockaddr_in* destaddr);
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int tcp_read(int remotefd, void* buf, size_t nbytes);
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int tcp_send(int remotefd, const void* buf, size_t nbytes);
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} // namespace net_utils
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/****************************
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* Rx multisocket handler
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***************************/
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/**
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* Description - Instantiates a thread that will block waiting for IO from multiple sockets, via a select
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* The user can register their own (socket fd, data handler) in this class via the
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* add_socket_handler(fd, task) API or its other variants
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*/
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class rx_multisocket_handler final : public thread
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{
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public:
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// polymorphic callback to handle the socket recv
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class recv_task
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{
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public:
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virtual ~recv_task() = default;
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virtual bool operator()(int fd) = 0; // returns false, if socket needs to be removed
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};
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using task_callback_t = std::unique_ptr<recv_task>;
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using recvfrom_callback_t = std::function<void(srslte::unique_byte_buffer_t, const sockaddr_in&)>;
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using sctp_recv_callback_t =
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std::function<void(srslte::unique_byte_buffer_t, const sockaddr_in&, const sctp_sndrcvinfo&, int)>;
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rx_multisocket_handler(std::string name_, srslog::basic_logger& logger, int thread_prio = 65);
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rx_multisocket_handler(rx_multisocket_handler&&) = delete;
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rx_multisocket_handler(const rx_multisocket_handler&) = delete;
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rx_multisocket_handler& operator=(const rx_multisocket_handler&) = delete;
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rx_multisocket_handler& operator=(rx_multisocket_handler&&) = delete;
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~rx_multisocket_handler();
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void stop();
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bool remove_socket(int fd);
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bool add_socket_handler(int fd, task_callback_t handler);
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// convenience methods for recv using buffer pool
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bool add_socket_pdu_handler(int fd, recvfrom_callback_t pdu_task);
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bool add_socket_sctp_pdu_handler(int fd, sctp_recv_callback_t task);
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void run_thread() override;
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private:
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// used to unlock select
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struct ctrl_cmd_t {
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enum class cmd_id_t { EXIT, NEW_FD, RM_FD };
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cmd_id_t cmd = cmd_id_t::EXIT;
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int new_fd = -1;
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};
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bool remove_socket_unprotected(int fd, fd_set* total_fd_set, int* max_fd);
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// args
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std::string name;
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srslog::basic_logger& logger;
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srslte::byte_buffer_pool* pool = nullptr;
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// state
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std::mutex socket_mutex;
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std::map<int, task_callback_t> active_sockets;
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bool running = false;
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int pipefd[2] = {};
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};
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} // namespace srslte
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#endif // SRSLTE_RX_SOCKET_HANDLER_H
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