/** * * \section COPYRIGHT * * Copyright 2013-2020 Software Radio Systems Limited * * By using this file, you agree to the terms and conditions set * forth in the LICENSE file which can be found at the top level of * the distribution. * */ #define NMSGS 1000000 #include "srslte/common/buffer_pool.h" #include "srslte/upper/byte_buffer_queue.h" #include using namespace srslte; typedef struct { byte_buffer_queue* q; } args_t; void* write_thread(void* a) { args_t* args = (args_t*)a; byte_buffer_pool* pool = byte_buffer_pool::get_instance(); for (uint32_t i = 0; i < NMSGS; i++) { unique_byte_buffer_t b = srslte::allocate_unique_buffer(*pool, true); memcpy(b->msg, &i, 4); b->N_bytes = 4; args->q->write(std::move(b)); } return NULL; } int main(int argc, char** argv) { bool result; byte_buffer_queue q; unique_byte_buffer_t b; pthread_t thread; args_t args; u_int32_t r; result = true; args.q = &q; pthread_create(&thread, NULL, &write_thread, &args); for (uint32_t i = 0; i < NMSGS; i++) { b = q.read(); memcpy(&r, b->msg, 4); if (r != i) result = false; } pthread_join(thread, NULL); if (q.size() != 0 || q.size_bytes() != 0) { result = false; } if (result) { printf("Passed\n"); exit(0); } else { printf("Failed\n;"); exit(1); } }