/* * Copyright (c) 2013, Ismael Gomez-Miguelez . * This file is part of OSLD-lib (http://https://github.com/ismagom/osld-lib) * * OSLD-lib is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OSLD-lib is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OSLD-lib. If not, see . */ #ifndef SCRAMBLING_ #define SCRAMBLING_ #include "lte/sequence.h" #include "lte/base.h" /* Scrambling has no state */ void scrambling_bit(sequence_t *s, char *data); void scrambling_float(sequence_t *s, float *data); int scrambling_float_offset(sequence_t *s, float *data, int offset, int len); /* High-level API */ /* channel integer values */ #define PDSCH 0 /* also PUSCH */ #define PCFICH 1 #define PDCCH 2 #define PBCH 3 #define PMCH 4 #define PUCCH 5 typedef struct { sequence_t seq[NSUBFRAMES_X_FRAME]; }scrambling_t; typedef struct { scrambling_t obj; struct scrambling_init { int hard; int q; int cell_id; int nrnti; int nMBSFN; int channel; int nof_symbols; // 7 normal 6 extended } init; void *input; // input type may be char or float depending on hard int in_len; struct scrambling_ctrl_in { int subframe; } ctrl_in; void *output; int *out_len; }scrambling_hl; #endif