/** * * \section COPYRIGHT * * Copyright 2013-2020 Software Radio Systems Limited * * By using this file, you agree to the terms and conditions set * forth in the LICENSE file which can be found at the top level of * the distribution. * */ #ifndef SRSLTE_PDU_QUEUE_H #define SRSLTE_PDU_QUEUE_H #include "srslte/common/block_queue.h" #include "srslte/common/buffer_pool.h" #include "srslte/common/log.h" #include "srslte/common/timers.h" #include "srslte/mac/pdu.h" /* Logical Channel Demultiplexing and MAC CE dissassemble */ namespace srslte { class pdu_queue { public: typedef enum { DCH, BCH, MCH } channel_t; class process_callback { public: virtual void process_pdu(uint8_t* buff, uint32_t len, channel_t channel) = 0; }; pdu_queue(uint32_t pool_size = DEFAULT_POOL_SIZE) : pool(pool_size), callback(NULL) {} void init(process_callback* callback, log_ref log_h_); uint8_t* request(uint32_t len); void deallocate(uint8_t* pdu); void push(uint8_t* ptr, uint32_t len, channel_t channel = DCH); bool process_pdus(); void reset(); private: const static int DEFAULT_POOL_SIZE = 64; // Number of PDU buffers in total const static int MAX_PDU_LEN = 150 * 1024 / 8; // ~ 150 Mbps typedef struct { uint8_t ptr[MAX_PDU_LEN]; uint32_t len; channel_t channel; #ifdef SRSLTE_BUFFER_POOL_LOG_ENABLED char debug_name[128]; #endif } pdu_t; block_queue pdu_q; buffer_pool pool; process_callback* callback; log_ref log_h; }; } // namespace srslte #endif // SRSLTE_PDU_QUEUE_H