* Clang-formated UE, eNB and lib.
* Fixed compiling errors from clang-format.
* Fix linking issues introduced by clang-format
* Fix poor formating in initializing arrays of arrays.
* Fix mistake in conflict resolution on rm_turbo.c
* Re-apply clang format to gtpc_ies.h
* first step towards moving MAC timers to stack. Mac is still using its own timers. srslte::timers class can be restructured.
* moved timers out of the UE MAC
this fixes the issue when the stack is torn down if, for example,
the radio couldn't be loaded correctly. it will hence call stop() on all stack
components which are not initialzized yet, and logging therefore doesn't work.
the log object is know during contruction time and therefore can be passed
in as soon as possible.
- all RLC entities are now initialized during contruction
- there is no need to check for, e.g., existance of timers, during
runtime
- there is also no need to call re-init during resume
- timers are freed in dtor
this will also extend all classes that use srslte::thread
to specify the name of the thread in the ctor as well
as to set the name of the worker threads in the thread pool
the thread name will be displayed in gdb.