4 Commits (0dafe4dd58ecb2b92274457b758ae0ba8f5dfef9)

Author SHA1 Message Date
Francisco 60d5c6df7b implementation of memory pool with individual memory blocks per UE that get accessed via their rnti 4 years ago
Francisco cdf72248f3 Reimplement batch-based background object/memory pool
Main changes:
- addition of pool utilities
- The node size/alignment and batch allocation threshold are now runtime arguments
- object pool and memory pool are not anymore based on the same class.
  The object pool cannot use intrusive free list because it would overwrite the object
  memory
4 years ago
Francisco b004c2024d integration of object pool in mac::ue for allocation of softbuffers. Definition of common object pool interface class 4 years ago
Francisco d1c5b000dc adt - creation of pre-initialized object pool, that leverages the background memory pool allocator 4 years ago