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/**
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*
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* \section COPYRIGHT
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*
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* Copyright 2013-2020 Software Radio Systems Limited
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*
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* By using this file, you agree to the terms and conditions set
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* forth in the LICENSE file which can be found at the top level of
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* the distribution.
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*
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*/
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#define NMSGS 1000000
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#include "srslte/common/buffer_pool.h"
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#include "srslte/upper/byte_buffer_queue.h"
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#include <stdio.h>
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using namespace srslte;
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typedef struct {
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byte_buffer_queue* q;
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} args_t;
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void* write_thread(void* a)
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{
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args_t* args = (args_t*)a;
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byte_buffer_pool* pool = byte_buffer_pool::get_instance();
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for (uint32_t i = 0; i < NMSGS; i++) {
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unique_byte_buffer_t b = srslte::allocate_unique_buffer(*pool, true);
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memcpy(b->msg, &i, 4);
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b->N_bytes = 4;
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args->q->write(std::move(b));
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}
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return NULL;
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}
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int main(int argc, char** argv)
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{
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bool result;
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byte_buffer_queue q;
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unique_byte_buffer_t b;
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pthread_t thread;
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args_t args;
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u_int32_t r;
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result = true;
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args.q = &q;
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pthread_create(&thread, NULL, &write_thread, &args);
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for (uint32_t i = 0; i < NMSGS; i++) {
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b = q.read();
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memcpy(&r, b->msg, 4);
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if (r != i)
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result = false;
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}
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pthread_join(thread, NULL);
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if (q.size() != 0 || q.size_bytes() != 0) {
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result = false;
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}
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if (result) {
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printf("Passed\n");
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exit(0);
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} else {
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printf("Failed\n;");
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exit(1);
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}
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}
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