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C

/**
*
* \section COPYRIGHT
*
* Copyright 2013-2021 Software Radio Systems Limited
*
* By using this file, you agree to the terms and conditions set
* forth in the LICENSE file which can be found at the top level of
* the distribution.
*
*/
#ifndef SRSRAN_RX_SOCKET_HANDLER_H
#define SRSRAN_RX_SOCKET_HANDLER_H
#include "srsran/common/buffer_pool.h"
#include "srsran/common/multiqueue.h"
#include "srsran/common/threads.h"
#include <arpa/inet.h>
#include <map>
#include <mutex>
#include <netinet/in.h>
#include <netinet/sctp.h>
#include <netinet/tcp.h>
#include <netinet/udp.h>
#include <sys/socket.h>
#include <sys/types.h>
namespace srsran {
namespace net_utils {
enum class addr_family { ipv4 = AF_INET, ipv6 = AF_INET6 };
enum class socket_type : int { none = -1, datagram = SOCK_DGRAM, stream = SOCK_STREAM, seqpacket = SOCK_SEQPACKET };
enum class protocol_type : int { NONE = -1, SCTP = IPPROTO_SCTP, TCP = IPPROTO_TCP, UDP = IPPROTO_UDP };
enum class ppid_values : uint32_t { S1AP = 18 };
const char* protocol_to_string(protocol_type p);
// Convenience addr functions
bool set_sockaddr(sockaddr_in* addr, const char* ip_str, int port);
bool set_sockaddr(sockaddr_in6* addr, const char* ip_str, int port);
std::string get_ip(const sockaddr_in& addr);
std::string get_ip(const sockaddr_in6& addr);
int get_port(const sockaddr_in& addr);
net_utils::socket_type get_addr_family(int fd);
// Convenience socket functions
int open_socket(net_utils::addr_family ip, net_utils::socket_type socket_type, net_utils::protocol_type protocol);
bool bind_addr(int fd, const sockaddr_in& addr_in);
bool bind_addr(int fd, const char* bind_addr_str, int port, sockaddr_in* addr_result = nullptr);
bool connect_to(int fd, const char* dest_addr_str, int dest_port, sockaddr_in* dest_sockaddr = nullptr);
} // namespace net_utils
/**
* Description: Net socket class with convenience methods for connecting, binding, and opening socket
*/
class unique_socket
{
public:
unique_socket() = default;
unique_socket(const unique_socket&) = delete;
unique_socket(unique_socket&& other) noexcept;
~unique_socket();
unique_socket& operator=(const unique_socket&) = delete;
unique_socket& operator =(unique_socket&&) noexcept;
void close();
bool is_open() const { return sockfd >= 0; }
int fd() const { return sockfd; }
const sockaddr_in& get_addr_in() const { return addr; }
std::string get_ip() const { return net_utils::get_ip(addr); }
net_utils::socket_type get_family() const { return net_utils::get_addr_family(sockfd); }
bool bind_addr(const char* bind_addr_str, int port);
bool connect_to(const char* dest_addr_str, int dest_port, sockaddr_in* dest_sockaddr = nullptr);
bool open_socket(net_utils::addr_family ip, net_utils::socket_type socket_type, net_utils::protocol_type protocol);
int get_socket() const { return sockfd; };
protected:
sockaddr_in addr = {};
int sockfd = -1;
};
namespace net_utils {
bool sctp_init_client(unique_socket* socket, net_utils::socket_type socktype, const char* bind_addr_str);
bool sctp_init_server(unique_socket* socket, net_utils::socket_type socktype, const char* bind_addr_str, int port);
} // namespace net_utils
/****************************
* Rx multisocket handler
***************************/
class socket_manager_itf
{
public:
/// Callback called when socket fd (passed as argument) has data
using recv_callback_t = srsran::move_callback<bool(int)>;
explicit socket_manager_itf(srslog::basic_logger& logger_) : logger(logger_) {}
socket_manager_itf(socket_manager_itf&&) = delete;
socket_manager_itf(const socket_manager_itf&) = delete;
socket_manager_itf& operator=(const socket_manager_itf&) = delete;
socket_manager_itf& operator=(socket_manager_itf&&) = delete;
virtual ~socket_manager_itf() = default;
/// Register (fd, callback). callback is called within socket thread when fd has data.
virtual bool add_socket_handler(int fd, recv_callback_t handler) = 0;
/// remove registered socket fd
virtual bool remove_socket(int fd) = 0;
protected:
srslog::basic_logger& logger;
};
/**
* Description - Instantiates a thread that will block waiting for IO from multiple sockets, via a select
* The user can register their own (socket fd, data handler) in this class via the
* add_socket_handler(fd, task) API or its other variants
*/
class socket_manager final : public thread, public socket_manager_itf
{
using recv_callback_t = socket_manager_itf::recv_callback_t;
public:
socket_manager();
~socket_manager() final;
void stop();
bool remove_socket_nonblocking(int fd, bool signal_completion = false);
bool remove_socket(int fd) final;
bool add_socket_handler(int fd, recv_callback_t handler) final;
void run_thread() override;
private:
const int thread_prio = 65;
// used to unlock select
struct ctrl_cmd_t {
enum class cmd_id_t { EXIT, NEW_FD, RM_FD };
cmd_id_t cmd;
int new_fd;
bool signal_rm_complete;
ctrl_cmd_t() { bzero(this, sizeof(ctrl_cmd_t)); }
};
std::map<int, recv_callback_t>::iterator remove_socket_unprotected(int fd, fd_set* total_fd_set, int* max_fd);
// state
std::mutex socket_mutex;
std::map<int, recv_callback_t> active_sockets;
bool running = false;
int pipefd[2] = {-1, -1};
std::vector<int> rem_fd_tmp_list;
std::condition_variable rem_cvar;
};
/// Function signature for SDU byte buffers received from SCTP socket
using sctp_recv_callback_t =
srsran::move_callback<void(srsran::unique_byte_buffer_t, const sockaddr_in&, const sctp_sndrcvinfo&, int)>;
/// Function signature for SDU byte buffers received from any sockaddr_in-based socket
using recvfrom_callback_t = srsran::move_callback<void(srsran::unique_byte_buffer_t, const sockaddr_in&)>;
/**
* Helper function that creates a callback that is called when a SCTP socket has data, and does the following tasks:
* 1. receive SDU byte buffer from SCTP socket and associated metadata - sockaddr_in, sctp_sndrcvinfo, flags
* 2. dispatches the received SDU+metadata+rx_callback into the "queue"
* 3. potentially on a separate thread, the SDU+metadata+callback are popped from the queue, and callback is called with
* the SDU+metadata as arguments
* @param logger logger used by recv_callback_t to log any failure/reception of an SDU
* @param queue queue to which the SDU+metadata+callback are going to be dispatched
* @param rx_callback callback that is run when a new SDU arrives, from the thread that calls queue.pop()
* @return callback void(int) that can be registered in socket_manager
*/
socket_manager_itf::recv_callback_t
make_sctp_sdu_handler(srslog::basic_logger& logger, srsran::task_queue_handle& queue, sctp_recv_callback_t rx_callback);
/**
* Similar to make_sctp_sdu_handler, but for any sockaddr_in-based socket type
*/
socket_manager_itf::recv_callback_t
make_sdu_handler(srslog::basic_logger& logger, srsran::task_queue_handle& queue, recvfrom_callback_t rx_callback);
} // namespace srsran
#endif // SRSRAN_RX_SOCKET_HANDLER_H