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C

/*
* Copyright 2013-2019 Software Radio Systems Limited
*
* This file is part of srsLTE.
*
* srsLTE is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version.
*
* srsLTE is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* A copy of the GNU Affero General Public License can be found in
* the LICENSE file in the top-level directory of this distribution
* and at http://www.gnu.org/licenses/.
*
*/
#ifndef SRSLTE_RX_SOCKET_HANDLER_H
#define SRSLTE_RX_SOCKET_HANDLER_H
#include "srslte/common/buffer_pool.h"
#include "srslte/common/threads.h"
#include <functional>
#include <map>
#include <mutex>
#include <netinet/sctp.h>
#include <queue>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h> // for the pipe
namespace srslte {
class rx_sctp_socket_ref_t;
/**
* Description: Class created for code reuse by different sockets
*/
class base_socket_t
{
public:
base_socket_t() = default;
base_socket_t(const base_socket_t&) = delete;
base_socket_t(base_socket_t&& other) noexcept;
virtual ~base_socket_t();
base_socket_t& operator=(const base_socket_t&) = delete;
base_socket_t& operator =(base_socket_t&&) noexcept;
bool is_init() const { return sockfd >= 0; }
int fd() const { return sockfd; }
// generic read/write interface
virtual int read(void* buf, size_t nbytes) const = 0;
virtual int send(void* buf, size_t nbytes) const = 0;
protected:
void reset_();
int bind_addr(const char* bind_addr_str, int port);
virtual int create_socket() = 0;
int connect_to(struct sockaddr_in* dest_addr, const char* dest_addr_str, int dest_port);
int sockfd = -1;
struct sockaddr_in addr_in = {};
};
/**
* Description: handles the lifetime of a SCTP socket and provides convenience methods for listening/connecting, and
* read/send
*/
class sctp_socket_t final : public base_socket_t
{
public:
void reset();
int listen_addr(const char* bind_addr_str, int port);
int connect_addr(const char* bind_addr_str, const char* dest_addr_str, int dest_port);
int read_from(void* buf,
size_t nbytes,
struct sockaddr_in* from = nullptr,
socklen_t* fromlen = nullptr,
struct sctp_sndrcvinfo* sinfo = nullptr,
int msg_flags = 0) const;
int send(void* buf, size_t nbytes, uint32_t ppid, uint32_t stream_id) const;
int read(void* buf, size_t nbytes) const override { return read_from(buf, nbytes, nullptr, nullptr, nullptr, 0); }
int send(void* buf, size_t nbytes) const override
{
printf("SCTP interface send is invalid\n");
return -1;
}
private:
int create_socket() override;
struct sockaddr_in dest_addr = {};
};
class tcp_socket_t final : public base_socket_t
{
public:
void reset();
int listen_addr(const char* bind_addr_str, int port);
int accept_connection();
int connect_addr(const char* bind_addr_str, const char* dest_addr_str, int dest_port);
int read(void* buf, size_t nbytes) const override;
int send(void* buf, size_t nbytes) const override;
private:
int create_socket() override;
struct sockaddr_in dest_addr = {};
int connfd = -1;
};
class rx_multisocket_handler final : public thread
{
public:
using sctp_callback_t = std::function<void(const sctp_socket_t&)>;
using tcp_callback_t = std::function<void(const tcp_socket_t&)>;
rx_multisocket_handler(std::string name_, srslte::log* log_);
rx_multisocket_handler(rx_multisocket_handler&&) = delete;
rx_multisocket_handler(const rx_multisocket_handler&) = delete;
rx_multisocket_handler& operator=(const rx_multisocket_handler&) = delete;
rx_multisocket_handler& operator=(const rx_multisocket_handler&&) = delete;
~rx_multisocket_handler();
template <typename Sock, typename Handler>
bool register_socket(const Sock& s, Handler&& handler)
{
auto func = [&s, handler]() { handler(s); };
return register_socket_(std::pair<const int, std::function<void()> >(s.fd(), func));
}
// bool register_sctp_socket(const sctp_socket_t& sock, const sctp_callback_t& recv_handler_);
// bool register_tcp_socket(const tcp_socket_t& sock, const tcp_callback_t& recv_handler_);
void run_thread() override;
private:
const static int THREAD_PRIO = 65;
// used to unlock select
struct ctrl_cmd_t {
enum class cmd_id_t { EXIT, NEW_FD };
cmd_id_t cmd = cmd_id_t::EXIT;
int new_fd = -1;
};
bool register_socket_(std::pair<const int, std::function<void()> >&& elem);
// args
std::string name;
srslte::log* log_h = nullptr;
// state
std::mutex socket_mutex;
std::map<int, std::function<void()> > active_sockets;
bool running = false;
int pipefd[2] = {};
};
} // namespace srslte
#endif // SRSLTE_RX_SOCKET_HANDLER_H