implement finish handler through flag instead of direct call in signal handler

pull/194/head
David van Leusen 4 years ago
parent 2b5c0e62ec
commit 69f7277076

@ -304,6 +304,7 @@ int hints_ai_family = AF_UNSPEC;
#endif
volatile sig_atomic_t status_snapshot = 0;
volatile sig_atomic_t finish_requested = 0;
unsigned int debugging = 0;
@ -383,7 +384,7 @@ void print_per_system_splits(void);
void print_netdata(void);
void print_global_stats(void);
void main_loop();
void sigstatus();
void signal_handler(int);
void finish();
const char* sprint_tm(int64_t t);
void ev_enqueue(struct event_queue *queue, struct event *event);
@ -1110,8 +1111,8 @@ int main(int argc, char** argv)
init_ping_buffer_ipv6(ping_data_size);
#endif
signal(SIGINT, finish);
signal(SIGQUIT, sigstatus);
signal(SIGINT, signal_handler);
signal(SIGQUIT, signal_handler);
setlinebuf(stdout);
if (report_interval) {
@ -1375,6 +1376,11 @@ void main_loop()
break;
}
/* end of loop was requested by interrupt signal handler */
if (finish_requested) {
break;
}
/* Receive replies */
/* (this is what sleeps during each loop iteration) */
dbg_printf("waiting up to %ld ms\n", wait_time/100);
@ -1405,21 +1411,30 @@ void main_loop()
/************************************************************
Function: sigstatus
Function: signal_handler
*************************************************************
Inputs: void (none)
Inputs: int signum
Description:
SIGQUIT signal handler - set flag and return
SIGINT signal handler - set flag and return
************************************************************/
void sigstatus()
void signal_handler(int signum)
{
status_snapshot = 1;
switch (signum) {
case SIGINT:
finish_requested = 1;
break;
case SIGQUIT:
status_snapshot = 1;
break;
}
}

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